using System; using System.Net.Sockets; namespace Galactic_Colors_Control_Server.Commands { public class PartyClientCommand : ICommand { public string Name { get { return "client"; } } public string DescText { get { return "Lists party clients."; } } public string HelpText { get { return "Use /party client to show party clients list."; } } public Manager.CommandGroup Group { get { return Manager.CommandGroup.party; } } public bool IsServer { get { return true; } } public bool IsClient { get { return true; } } public bool IsClientSide { get { return false; } } public bool IsNoConnect { get { return false; } } public int minArgs { get { return 0; } } public int maxArgs { get { return 0; } } public void Execute(string[] args, Socket soc, bool server = false) { int partyId = -1; if (Utilities.AccessParty(ref partyId, false, soc, server)) { string text = " "; foreach(Socket client in Program.parties[partyId].clients) { text += (Utilities.GetName(client) + Environment.NewLine + " "); } Utilities.Return(text, soc, server); } } } }