using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Graphics; using System.IO; namespace Galactic_Colors_Control_GUI { static class Utilities { static public void SpriteFromPng(string path, ref Texture2D sprite, GraphicsDevice graphics) { if (File.Exists(path)) { using (FileStream fileStream = new FileStream(path, FileMode.Open, FileAccess.Read)) { sprite = Texture2D.FromStream(graphics, fileStream); } } } static public void SoundFromMp3(string path, ref SoundEffect sound) { if (File.Exists(path)) { using (FileStream fileStream = new FileStream(path, FileMode.Open, FileAccess.Read)) { sound = SoundEffect.FromStream(fileStream); } } } } }