using Galactic_Colors_Control_Common; using Galactic_Colors_Control_Common.Protocol; using System.Net.Sockets; namespace Galactic_Colors_Control_Server.Commands { public class ServerOpenCommand : ICommand { public string Name { get { return "open"; } } public string DescText { get { return "Open server."; } } public string HelpText { get { return "Use 'server open' to open server for connections"; } } public Manager.CommandGroup Group { get { return Manager.CommandGroup.server; } } public bool IsServer { get { return true; } } public bool IsClient { get { return false; } } public bool IsClientSide { get { return false; } } public bool IsNoConnect { get { return false; } } public int minArgs { get { return 0; } } public int maxArgs { get { return 0; } } public RequestResult Execute(string[] args, Socket soc, bool server = false) { if (Program._open) return new RequestResult(ResultTypes.Error, Common.Strings("Allready")); Program._open = true; Program.logger.Write("Server opened", Logger.logType.warm, Logger.logConsole.show); return new RequestResult(ResultTypes.OK); } } }