using System; using System.Net.Sockets; namespace Galactic_Colors_Control_Server.Commands { public class ClientListCommand : ICommand { public string Name { get { return "list"; } } public string DescText { get { return "Lists connected clients."; } } public string HelpText { get { return "Use /client list to display all connected client username or IP."; } } public Manager.CommandGroup Group { get { return Manager.CommandGroup.client; } } public bool IsServer { get { return true; } } public bool IsClient { get { return true; } } public bool IsClientSide { get { return false; } } public bool IsNoConnect { get { return false; } } public int minArgs { get { return 0; } } public int maxArgs { get { return 0; } } public void Execute(string[] args, Socket soc, bool server = false) { string text = " "; foreach (Socket socket in Program.clients.Keys) { text += (Utilities.GetName(socket) + ", "); } text = text.Remove(text.Length - 2, 2); Utilities.Return(text, soc, server); } } }