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Galactic_Colors_Control/Galactic Colors Control Server/Commands/Client/KickCommand.cs

43 lines
1.8 KiB
C#

using Galactic_Colors_Control_Common;
using Galactic_Colors_Control_Common.Protocol;
using System.Net.Sockets;
namespace Galactic_Colors_Control_Server.Commands
{
public class ClientKickCommand : ICommand
{
public string Name { get { return "kick"; } }
public string DescText { get { return "Kicks selected client."; } }
public string HelpText { get { return "Use 'client kick [username] <reason>' to kick client from server."; } }
public Manager.CommandGroup Group { get { return Manager.CommandGroup.client; } }
public bool IsServer { get { return true; } }
public bool IsClient { get { return false; } }
public bool IsClientSide { get { return false; } }
public bool IsNoConnect { get { return true; } }
public int minArgs { get { return 1; } }
public int maxArgs { get { return 2; } }
public RequestResult Execute(string[] args, Socket soc, bool server = false)
{
Socket target = null;
foreach (Socket client in Program.clients.Keys)
{
if (Utilities.GetName(client) == args[2]) { target = client; }
}
if (target == null)
return new RequestResult(ResultTypes.Error, Common.Strings("CantFind"));
Program.logger.Write(args[2] + " was kick by server.", Logger.logType.info, Logger.logConsole.show);
if (args.Length > 2)
{
Utilities.Send(target, new EventData(EventTypes.ServerKick, Common.Strings(args[3])));
Program.logger.Write("because" + args[3], Logger.logType.debug);
}
else
{
Utilities.Send(target, new EventData(EventTypes.ServerKick));
}
return new RequestResult(ResultTypes.OK);
}
}
}