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Galactic_Colors_Control/Galactic Colors Control Server/Commands/Client/StatusCommand.cs

42 lines
1.8 KiB
C#

using Galactic_Colors_Control_Common;
using Galactic_Colors_Control_Common.Protocol;
using System;
using System.Net;
using System.Net.Sockets;
namespace Galactic_Colors_Control_Server.Commands
{
public class ClientStatusCommand : ICommand
{
public string Name { get { return "status"; } }
public string DescText { get { return "Get client status."; } }
public string HelpText { get { return "Use 'client status [username]' to show client status."; } }
public Manager.CommandGroup Group { get { return Manager.CommandGroup.client; } }
public bool IsServer { get { return true; } }
public bool IsClient { get { return false; } }
public bool IsClientSide { get { return false; } }
public bool IsNoConnect { get { return false; } }
public int minArgs { get { return 1; } }
public int maxArgs { get { return 1; } }
public RequestResult Execute(string[] args, Socket soc, bool server = false)
{
Socket target = null;
foreach (Socket client in Program.clients.Keys)
{
if (Utilities.GetName(client) == args[2]) { target = client; }
}
if (target == null)
return new RequestResult(ResultTypes.Error, Common.Strings("CantFind"));
string text = "";
text += ("Name : " + Utilities.GetName(target) + Environment.NewLine);
text += ("IP : " + ((IPEndPoint)target.LocalEndPoint).Address.ToString() + Environment.NewLine);
if (Program.clients[target].party != null)
{
text += ("Party : " + Program.clients[target].party + Environment.NewLine);
}
return new RequestResult(ResultTypes.OK, Common.Strings(text));
}
}
}