39 lines
1.5 KiB
C#
39 lines
1.5 KiB
C#
using Galactic_Colors_Control_Common;
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using Galactic_Colors_Control_Common.Protocol;
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using System;
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using System.Net.Sockets;
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namespace Galactic_Colors_Control_Server.Commands
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{
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public class PartyPasswordCommand : ICommand
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{
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public string Name { get { return "password"; } }
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public string DescText { get { return "Set party password."; } }
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public string HelpText { get { return "Use 'party password [newPass] <oldPass>' to set party private with password."; } }
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public Manager.CommandGroup Group { get { return Manager.CommandGroup.party; } }
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public bool IsServer { get { return true; } }
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public bool IsClient { get { return true; } }
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public bool IsClientSide { get { return false; } }
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public bool IsNoConnect { get { return false; } }
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public int minArgs { get { return 1; } }
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public int maxArgs { get { return 2; } }
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public RequestResult Execute(string[] args, Socket soc, bool server = false)
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{
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int partyId = -1;
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if (!Utilities.AccessParty(ref partyId, args, true, soc, server))
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return new RequestResult(ResultTypes.Error, Common.Strings("Access"));
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if (args.Length == 3)
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{
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Array.Resize(ref args, 4);
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args[3] = "";
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}
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if (!Program.parties[partyId].SetPassword(args[2], args[3]))
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return new RequestResult(ResultTypes.Error, Common.Strings("Password"));
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return new RequestResult(ResultTypes.OK);
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}
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}
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} |