34 lines
1.5 KiB
C#
34 lines
1.5 KiB
C#
using Galactic_Colors_Control_Common;
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using Galactic_Colors_Control_Common.Protocol;
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using System.Net.Sockets;
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namespace Galactic_Colors_Control_Server.Commands
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{
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public class SayCommand : ICommand
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{
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public string Name { get { return "say"; } }
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public string DescText { get { return "Said something."; } }
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public string HelpText { get { return "Use 'say [text]' to said something."; } }
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public Manager.CommandGroup Group { get { return Manager.CommandGroup.root; } }
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public bool IsServer { get { return true; } }
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public bool IsClient { get { return true; } }
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public bool IsClientSide { get { return false; } }
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public bool IsNoConnect { get { return false; } }
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public int minArgs { get { return 1; } }
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public int maxArgs { get { return 1; } }
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public RequestResult Execute(string[] args, Socket soc, bool server = false)
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{
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if (args[1].Length == 0)
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return new RequestResult(ResultTypes.Error, Common.Strings("AnyMessage"));
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if (!Utilities.IsConnect(soc))
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return new RequestResult(ResultTypes.Error, Common.Strings("MustBeConnected"));
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int party = -1;
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party = Utilities.GetParty(soc);
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Utilities.BroadcastParty(new EventData(EventTypes.ChatMessage, Common.Strings(Utilities.GetName(soc) + " : " + args[1])), party);
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return new RequestResult(ResultTypes.OK);
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}
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}
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} |