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Galactic_Colors_Control/Galactic Colors Control Server/Commands/Party/PartyJoinCommand.cs

82 lines
3.3 KiB
C#

using System;
using System.Net.Sockets;
namespace Galactic_Colors_Control_Server.Commands
{
public class PartyJoinCommand : ICommand
{
public string Name { get { return "join"; } }
public string DescText { get { return "Join a party."; } }
public string HelpText { get { return "Use /party join [id] <password> to join a party."; } }
public Manager.CommandGroup Group { get { return Manager.CommandGroup.party; } }
public bool IsServer { get { return true; } }
public bool IsClient { get { return true; } }
public bool IsClientSide { get { return false; } }
public bool IsNoConnect { get { return false; } }
public int minArgs { get { return 1; } }
public int maxArgs { get { return 2; } }
public void Execute(string[] args, Socket soc, bool server = false)
{
if ((server && Program.selectedParty == -1) || (!server && Program.clients[soc].partyID == -1))
{
int id;
if (int.TryParse(args[2], out id))
{
if (Program.parties.ContainsKey(id))
{
Party party = Program.parties[id];
if (args.Length == 3)
{
Array.Resize(ref args, 4);
args[3] = "";
}
if (server || (!server && party.TestPassword(args[3])))
{
if(server)
{
Program.selectedParty = id;
}
else
{
if(party.open)
{
if (party.clients.Count < party.size)
{
Program.clients[soc].partyID = id;
Utilities.BroadcastParty(Utilities.GetName(soc) + " join the party", Galactic_Colors_Control_Common.Common.dataType.message, id);
}
else
{
Utilities.Return("Party is full", soc, server);
}
}
else
{
Utilities.Return("Party close", soc, server);
}
}
}
else
{
Utilities.Return("Wrong party password", soc, server);
}
}
else
{
Utilities.Return("Can't find party " + id, soc, server);
}
}
else
{
Utilities.Return("Incorrect argument " + args[3], soc, server);
}
}
else
{
Utilities.Return("Allready in a party.", soc, server);
}
}
}
}