34 lines
1.4 KiB
C#
34 lines
1.4 KiB
C#
using System.Net.Sockets;
|
|
|
|
namespace Galactic_Colors_Control_Server.Commands
|
|
{
|
|
public class PartyStopCommand : ICommand
|
|
{
|
|
public string Name { get { return "stop"; } }
|
|
public string DescText { get { return "Stop party."; } }
|
|
public string HelpText { get { return "Use /party stop to stop current party"; } }
|
|
public Manager.CommandGroup Group { get { return Manager.CommandGroup.party; } }
|
|
public bool IsServer { get { return true; } }
|
|
public bool IsClient { get { return true; } }
|
|
public bool IsClientSide { get { return false; } }
|
|
public bool IsNoConnect { get { return false; } }
|
|
public int minArgs { get { return 0; } }
|
|
public int maxArgs { get { return 0; } }
|
|
|
|
public void Execute(string[] args, Socket soc, bool server = false)
|
|
{
|
|
int partyId = -1;
|
|
if (Utilities.AccessParty(ref partyId, true, soc, server))
|
|
{
|
|
foreach(Socket client in Program.parties[partyId].clients)
|
|
{
|
|
Manager.Execute(new string[4] { "party","kick",Utilities.GetName(client),"stop_party" } ,soc,server);
|
|
}
|
|
Logger.Write("Party " + Program.parties[partyId].name + " closed", Logger.logType.info);
|
|
if(Program.selectedParty == partyId) { Program.selectedParty = -1; }
|
|
Program.parties.Remove(partyId);
|
|
}
|
|
}
|
|
}
|
|
}
|