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Galactic_Colors_Control/Galactic Colors Control GUI/GUI/BoxLabel.cs

39 lines
1.1 KiB
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Galactic_Colors_Control_GUI.GUI
{
class BoxLabel : Box
{
protected Label _label;
public BoxLabel() { }
public BoxLabel(Rectangle pos, boxSprites backSprites, Colors colors, string text, SpriteFont font, Colors textColors, Label.textAlign align = Label.textAlign.centerCenter)
{
_pos = pos;
_backSprites = backSprites;
_colors = colors;
_label = new Label(pos, text, font, textColors, align);
}
public override void Update(int x, int y, Mouse mouse, Keys key, bool isMaj, EventArgs e)
{
base.Update(x, y, mouse, key, isMaj, e);
_label.Update(x, y, mouse, key, isMaj, e);
}
public override void Draw(SpriteBatch spriteBatch)
{
base.Draw(spriteBatch);
_label.Draw(spriteBatch);
}
}
}