1
0
Fork 0
This repository has been archived on 2019-05-31. You can view files and clone it, but cannot push or open issues or pull requests.
Galactic_Colors_Control/Galactic Colors Control Server/Commands/Party/PartyClientCommand.cs

36 lines
1.5 KiB
C#

using Galactic_Colors_Control_Common;
using Galactic_Colors_Control_Common.Protocol;
using System.Net.Sockets;
namespace Galactic_Colors_Control_Server.Commands
{
public class PartyClientCommand : ICommand
{
public string Name { get { return "client"; } }
public string DescText { get { return "Lists party clients."; } }
public string HelpText { get { return "Use 'party client' to show party clients list."; } }
public Manager.CommandGroup Group { get { return Manager.CommandGroup.party; } }
public bool IsServer { get { return true; } }
public bool IsClient { get { return true; } }
public bool IsClientSide { get { return false; } }
public bool IsNoConnect { get { return false; } }
public int minArgs { get { return 0; } }
public int maxArgs { get { return 0; } }
public RequestResult Execute(string[] args, Socket soc, bool server = false)
{
int partyId = -1;
if (!Utilities.AccessParty(ref partyId, args, false, soc, server))
return new RequestResult(ResultTypes.Error, Common.Strings("Access"));
string[] data = new string[Program.parties[partyId].clients.Count];
int i = 0;
foreach (Socket client in Program.parties[partyId].clients)
{
data[i] = Utilities.GetName(client);
i++;
}
return new RequestResult(ResultTypes.OK, data);
}
}
}