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Galactic_Colors_Control/Galactic Colors Control Server/Commands/Party/PartyStopCommand.cs

36 lines
1.7 KiB
C#

using Galactic_Colors_Control_Common;
using Galactic_Colors_Control_Common.Protocol;
using System.Net.Sockets;
namespace Galactic_Colors_Control_Server.Commands
{
public class PartyStopCommand : ICommand
{
public string Name { get { return "stop"; } }
public string DescText { get { return "Stop party."; } }
public string HelpText { get { return "Use 'party stop' to stop current party"; } }
public Manager.CommandGroup Group { get { return Manager.CommandGroup.party; } }
public bool IsServer { get { return true; } }
public bool IsClient { get { return true; } }
public bool IsClientSide { get { return false; } }
public bool IsNoConnect { get { return false; } }
public int minArgs { get { return 0; } }
public int maxArgs { get { return 0; } }
public RequestResult Execute(string[] args, Socket soc, bool server = false)
{
int partyId = -1;
if (!Utilities.AccessParty(ref partyId, args, true, soc, server))
return new RequestResult(ResultTypes.Error, Common.Strings("Access"));
foreach (Socket client in Program.parties[partyId].clients)
{
Manager.Execute(new string[4] { "party", "kick", Utilities.GetName(client), "stop_party" }, soc, server);
}
Logger.Write("Party " + Program.parties[partyId].name + " closed", Logger.logType.info, server ? Logger.logConsole.show : Logger.logConsole.normal);
if (Program.selectedParty == partyId) { Program.selectedParty = -1; }
Program.parties.Remove(partyId);
return new RequestResult(ResultTypes.OK);
}
}
}