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Galactic_Colors_Control/Galactic Colors Control/Program.cs

270 lines
7.8 KiB
C#

using Galactic_Colors_Control_Common.Protocol;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Threading;
namespace Galactic_Colors_Control
{
public class Client
{
private Socket ClientSocket = new Socket
(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
public int PORT = 0;
private int _errorCount = 0;
private bool _run = true;
public string IP = null;
public bool isRunning { get { return _run; } }
public List<string> Output = new List<string>();
private int RequestId = 0;
private Thread RecieveThread;
public void ResetHost()
{
IP = null;
PORT = 0;
}
public string ValidateHost(string text)
{
if (text == null) { text = ""; }
string[] parts = text.Split(new char[] { ':' }, 2, StringSplitOptions.RemoveEmptyEntries);
if (parts.Length == 0)
{
parts = new string[] { "" };
PORT = 25001;
}
else
{
if (parts.Length > 1)
{
if (!int.TryParse(parts[1], out PORT)) { PORT = 0; }
if (PORT < 0 || PORT > 65535) { PORT = 0; }
}
else
{
PORT = 25001;
}
}
if (PORT != 0)
{
try
{
IPHostEntry ipHostEntry = Dns.GetHostEntry(parts[0]);
IPAddress host = ipHostEntry.AddressList.First(a => a.AddressFamily == AddressFamily.InterNetwork);
IP = host.ToString();
return IP + ":" + PORT;
}
catch (Exception e)
{
PORT = 0;
Output.Add(e.Message);
return null;
}
}
else
{
Output.Add("Incorrect Port");
return null;
}
}
/// <summary>
/// Set IP and PORT before
/// </summary>
/// <returns>Connection succes</returns>
public bool ConnectHost()
{
int attempts = 0;
while (!ClientSocket.Connected && attempts < 5)
{
try
{
attempts++;
Output.Add("Connection attempt " + attempts);
ClientSocket.Connect(IP, PORT);
}
catch (SocketException)
{
Output.Clear();
}
}
if (attempts < 5)
{
Output.Clear();
Output.Add("Connected to " + IP.ToString());
_run = true;
RecieveThread = new Thread(ReceiveLoop);
RecieveThread.Start();
return true;
}
else
{
Output.Clear();
Output.Add("Can't connected to " + IP.ToString());
ResetSocket();
return false;
}
}
private void ResetSocket()
{
ClientSocket.Close();
ClientSocket = new Socket
(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
}
/// <summary>
/// Close socket and exit program.
/// </summary>
public void ExitHost()
{
Send(new RequestData(GetRequestId(), new string[1] { "exit" }));// Tell the server we are exiting
_run = false;
RecieveThread.Join(2000);
ClientSocket.Shutdown(SocketShutdown.Both);
ClientSocket.Close();
Output.Add("Bye");
ResetHost();
}
public void SendRequest(string request)
{
switch (request.ToLower())
{
case "/exit":
ExitHost();
break;
case "/ping":
PingHost();
break;
case "/clear":
Output.Add("/clear");
break;
default:
//TODO add key and send error here
if (request.Length > 0)
{
if (request[0] == '/')
{
request = request.Substring(1);
string[] array = request.Split(new char[1] { ' ' }, 4, StringSplitOptions.RemoveEmptyEntries);
if (array.Length > 0)
{
Send(new RequestData(GetRequestId(), array));
}
else
{
Output.Add("Any Command");
}
}
else
{
Send(new RequestData(GetRequestId(), new string[2] { "say", request }));
}
}
break;
}
}
private void PingHost()
{
Ping p = new Ping();
PingReply r;
r = p.Send(IP);
if (r.Status == IPStatus.Success)
{
Output.Add(r.RoundtripTime.ToString() + " ms.");
}
else
{
Output.Add("Time out");
}
}
private void Send(Data packet)
{
try
{
ClientSocket.Send(packet.ToBytes());
}
catch
{
Output.Add("Can't contact server : " + _errorCount);
_errorCount++;
}
if (_errorCount >= 5)
{
Output.Add("Kick : too_much_errors");
_run = false;
}
}
private void ReceiveLoop()
{
while (_run)
{
var buffer = new byte[2048];
int received = 0;
try
{
received = ClientSocket.Receive(buffer, SocketFlags.None);
}
catch
{
Output.Add("Server timeout");
}
if (received == 0) return;
_errorCount = 0;
var data = new byte[received];
Array.Copy(buffer, data, received);
Data packet = Data.FromBytes(ref data);
if (packet != null)
{
switch (packet.GetType().Name)
{
case "EventData":
EventData eve = (EventData)packet;
Output.Add(eve.ToSmallString());
break;
case "ResultData":
ResultData res = (ResultData)packet;
Output.Add(res.ToSmallString());
break;
default:
Output.Add("Wrong packet");
break;
}
}
else
{
Output.Add("Wrong packet");
}
Thread.Sleep(200);
}
Output.Add("/*exit*/");
}
public int GetRequestId(bool indent = true)
{
if (indent) { RequestId++; }
return RequestId;
}
}
}