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using Microsoft.Xna.Framework.Graphics;
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namespace Galactic_Colors_Control_GUI.States
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{
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/// <summary>
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/// Game Menu Main Class
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/// </summary>
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public class State
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{
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public virtual void Draw(SpriteBatch spritebatch)
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{
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}
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public virtual void Update()
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{
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}
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}
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}
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