46 lines
1.8 KiB
C#
46 lines
1.8 KiB
C#
using Galactic_Colors_Control_Common;
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using System;
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using System.Net;
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using System.Net.Sockets;
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namespace Galactic_Colors_Control_Server.Commands
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{
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public class ClientStatusCommand : ICommand
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{
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public string Name { get { return "status"; } }
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public string DescText { get { return "Get client status."; } }
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public string HelpText { get { return "Use /client status [username] to show client status."; } }
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public Manager.CommandGroup Group { get { return Manager.CommandGroup.client; } }
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public bool IsServer { get { return true; } }
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public bool IsClient { get { return false; } }
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public bool IsClientSide { get { return false; } }
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public bool IsNoConnect { get { return true; } }
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public int minArgs { get { return 1; } }
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public int maxArgs { get { return 1; } }
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public void Execute(string[] args, Socket soc, bool server = false)
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{
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Socket target = null;
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foreach (Socket client in Program.clients.Keys)
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{
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if (Utilities.GetName(client) == args[2]) { target = client; }
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}
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if (target != null)
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{
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string text = "";
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text += ("Name : " + Utilities.GetName(target) + Environment.NewLine);
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text += ("IP : " + ((IPEndPoint)target.LocalEndPoint).Address.ToString() + Environment.NewLine);
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if(Program.clients[target].party != null)
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{
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text += ("Party : " + Program.clients[target].party + Environment.NewLine);
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}
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Utilities.ConsoleWrite(text);
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}
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else
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{
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Utilities.Return("Can't find " + args[2], soc, server);
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}
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}
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}
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}
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