<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{FF4B3F52-D94E-4F54-A829-C1492B875267}</ProjectGuid>
    <OutputType>Library</OutputType>
    <RootNamespace>MyMonoGameAddin</RootNamespace>
    <AssemblyName>MyMonoGameAddin</AssemblyName>
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug</OutputPath>
    <DefineConstants>DEBUG;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <Optimize>true</Optimize>
    <OutputPath>bin\Release</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="MonoGame.Framework">
      <HintPath>..\..\..\..\..\..\..\usr\lib\mono\xbuild\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll</HintPath>
    </Reference>
    <Reference Include="System.Core" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="ResourcesManager.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Vector.cs" />
    <Compile Include="InputsManager.cs" />
    <Compile Include="BoxTexture.cs" />
    <Compile Include="UIManager.cs" />
    <Compile Include="KeyChar.cs" />
    <Compile Include="Colors.cs" />
    <Compile Include="Skin.cs" />
    <Compile Include="ScreenManager.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>