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Textures update

master
May B. 2021-01-29 18:00:46 +01:00
parent 765e9da05f
commit 6d2e75e5e8
224 changed files with 258 additions and 239 deletions

2
.gitignore vendored
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@ -2,4 +2,4 @@
build*
docs
external
resource/*/.*
resource/**/.*

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@ -33,14 +33,14 @@ Experimental project using OpenGL and Vulkan.
* Vulkan
* ImGui
* PicoQUIC
* FasNoiseSIMD
* FasNoise2
* Love and insomnia
<!-- GETTING STARTED -->
## Run it
Get a release compatible with your system window library and processor capabilities, or [build](#build) it
Get a release compatible with your system window library or [build](#build) it
### Prerequisites
@ -53,9 +53,6 @@ Get a release compatible with your system window library and processor capabilit
./univerxel
```
Edit `config.toml`
<!-- MAYBE: config description -->
Profit !
## Build
@ -76,6 +73,7 @@ To get a local copy up and running, follow these simple steps.
* [glslc](https://github.com/KhronosGroup/glslang): build vk shaders
* Imagemagick: build textures (convert jpg to png)
* [Compressonator](https://github.com/GPUOpen-Tools/compressonator): build textures (compress dds)
* Doxygen, graphviz: generate documentation
### Installation
@ -101,6 +99,8 @@ PROFILING | Tracy profiling | `0`
LOG_DEBUG | Debug logs | `0`
LOG_TRACE | Trace logs | `0`
IPO | Link time optimisation | `1`
LD_GOLD | Use gold linker | `1`
CCACHE | Use code cache | `1`
NATIVE | Optimize for native CPU | `0`
RENDER_VK | Include Vulkan renderer | `1`
@ -129,8 +129,7 @@ GLSL="glslValidator -V" ./compile.sh # Other glslang compiler
6. Rebuild textures
```sh
cd resource/textures-src
./compile.sh # Build all texture dds
./merge.py <args> # Combine grey images to RGB
PACK=<name> ./compile.sh # Build texture pack dds
```
### Windows

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