# Features ## Data - [ ] Hashed Octree - [ ] Serialize - [ ] Generate noise - [ ] Edition - [ ] Planet ## Rendering - [x] Render triangle - [ ] Avoid texture noise - [ ] Skybox - [ ] Better cheap planar - [ ] Cascaded shadow maps ## Contouring - [ ] Box contouring - [ ] LOD - [ ] Dual MC - [ ] Collision - [ ] Render with glBufferSubData - [ ] Frustum Culling - [ ] Occlusion Culling