// FastNoiseSIMD_internal.h // // MIT License // // Copyright(c) 2017 Jordan Peck // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // The developer's email is jorzixdan.me2@gzixmail.com (for great email, take // off every 'zix'.) // #ifndef SIMD_LEVEL_H #error Dont include this file without defining SIMD_LEVEL_H #else #define FASTNOISE_SIMD_CLASS2(x) FastNoiseSIMD_L##x #define FASTNOISE_SIMD_CLASS(level) FASTNOISE_SIMD_CLASS2(level) namespace FastNoiseSIMD_internal { class FASTNOISE_SIMD_CLASS(SIMD_LEVEL_H) : public FastNoiseSIMD { public: // Do not call this, use SetSIMDLevel(int) to have NewFastNoiseSIMD() return the level you want FASTNOISE_SIMD_CLASS(SIMD_LEVEL_H)(int seed = 1337); static float* GetEmptySet(int size); static int AlignedSize(int size); void FillSampledNoiseSet(float* noiseSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, int sampleScale) override; void FillSampledNoiseSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillWhiteNoiseSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillWhiteNoiseSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillValueSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillValueFractalSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillValueSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillValueFractalSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillPerlinSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillPerlinFractalSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillPerlinSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillPerlinFractalSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillSimplexSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillSimplexFractalSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillSimplexSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillSimplexFractalSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillCellularSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillCellularSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillCubicSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillCubicFractalSet(float* floatSet, int xStart, int yStart, int zStart, int xSize, int ySize, int zSize, float scaleModifier = 1.0f) override; void FillCubicSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; void FillCubicFractalSet(float* noiseSet, FastNoiseVectorSet* vectorSet, float xOffset = 0.0f, float yOffset = 0.0f, float zOffset = 0.0f) override; }; } #undef SIMD_LEVEL_H #endif