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# Galactic Colors Control
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GCC is a cross plateforme C# minimal RTS.
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### Prerequisities
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* .NET/[Mono](https://github.com/mono/mono)
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* For GUI:
* OpenGL
* [OpenAL ](https://www.openal.org/ ) => :warning: Not included in Windows :warning:
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### Installing
Download last version for your system
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Linux
```
sudo apt-get install libopenal-dev mono-runtime
```
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## Running
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* Galactic_Colors_Control_Console.exe => Client without GUI
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* Galactic_Colors_Control_GUI.exe => Client
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* Galactic_Colors_Control_Server.exe => Server (Use --debug for DEBUG MODE or --dev at your risks)
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Linux
```
mono < program > .exe --args
```
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## Test With
* Windows 10 x64
* XUbuntu 16.04
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## Contributing
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Get [Monogame ](https://github.com/MonoGame/MonoGame ) sdk and [MyMonoGame.GUI ](https://github.com/sheychen290/MyMonoGame )\
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As you wish, I am opened to new ideas.
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## Author
* **[Sheychen](https://sheychen.shost.ca)** - *Initial work*
See also the list of [contributors ](https://github.com/sheychen290/Galactic_Colors_Control/contributors ) who participated in this project.
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## Using
* .Net/[Mono](https://github.com/mono/mono)
* [Monogame ](https://github.com/MonoGame/MonoGame )
* [MyMonoGame.GUI ](https://github.com/sheychen290/MyMonoGame )
* [Space Sprites ](https://gamedevelopment.tutsplus.com/articles/enjoy-these-totally-free-space-based-shoot-em-up-sprites--gamedev-2368 )
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## License
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This software comes under the terms of the GPLv3+. Previously under MIT license. See the [License.md ](License.md ) file for the complete text of the license.