Ajoutez des fichiers projet.
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyCommon", "MyCommon\MyCommon.csproj", "{276CEEB0-800F-4B90-AABC-D1B96DFC548B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{276CEEB0-800F-4B90-AABC-D1B96DFC548B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{276CEEB0-800F-4B90-AABC-D1B96DFC548B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{276CEEB0-800F-4B90-AABC-D1B96DFC548B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{276CEEB0-800F-4B90-AABC-D1B96DFC548B}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace MyCommon
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{
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public class Class1
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{
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>276ceeb0-800f-4b90-aabc-d1b96dfc548b</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>MyCommon</RootNamespace>
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<AssemblyName>MyCommon</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System"/>
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<Reference Include="System.Core"/>
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<Reference Include="System.Xml.Linq"/>
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<Reference Include="System.Data.DataSetExtensions"/>
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<Reference Include="Microsoft.CSharp"/>
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<Reference Include="System.Data"/>
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<Reference Include="System.Net.Http"/>
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<Reference Include="System.Xml"/>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Class1.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// Les informations générales relatives à un assembly dépendent de
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// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
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// associées à un assembly.
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[assembly: AssemblyTitle("MyCommon")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("MyCommon")]
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[assembly: AssemblyCopyright("Copyright © 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
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// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
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// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
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[assembly: ComVisible(false)]
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// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
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[assembly: Guid("276ceeb0-800f-4b90-aabc-d1b96dfc548b")]
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// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
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//
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// Version principale
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// Version secondaire
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// Numéro de build
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// Révision
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//
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// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
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// en utilisant '*', comme indiqué ci-dessous :
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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