97 lines
1.3 KiB
Markdown
97 lines
1.3 KiB
Markdown
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# Univerxel <!-- omit in toc -->
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Work in progress galaxy down to atom (mostly centimeter) Voxel game
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## Table of Contents <!-- omit in toc -->
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- [About The Project](#about-the-project)
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- [Built With](#built-with)
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- [Getting Started](#getting-started)
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- [Prerequisites](#prerequisites)
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- [Installation](#installation)
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- [Usage](#usage)
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- [RoadMap](#roadmap)
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- [License](#license)
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- [Contact](#contact)
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<!-- ABOUT THE PROJECT -->
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## About The Project
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Experimental project using OpenGL.
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### Built With
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* C++
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* OpenGL
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* ImGui
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* FasNoiseSIMD
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* Love and insomnia
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<!-- GETTING STARTED -->
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## Getting Started
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To get a local copy up and running, follow these simple steps.
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### Prerequisites
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* C++17
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* CMake
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* OpenGL
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* GLFw
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* Glew
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### Installation
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1. Clone the project repo
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```sh
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git clone https://git.wadza.fr/me/univerxel.git
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```
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2. Create build folder and move
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```sh
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mkdir build && cd build
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```
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3. Build CMake
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```sh
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cmake ..
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```
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4. Build Make
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```sh
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make
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```
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<!-- USAGE EXAMPLES -->
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## Usage
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```sh
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./univerxel
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```
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Profit !
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<!-- ROADMAP -->
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## RoadMap
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See [Features](TODO.md)
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<!-- LICENSE -->
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## License
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Distributed under the MIT License. See (LICENSE)[LICENSE] for more information.
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<!-- CONTACT -->
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## Contact
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Maelys Bois - [/me](https://git.wadza.fr/me) - me@wadza.fr
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Project Link: [https://git.wadza.fr/me/atomic](https://git.wadza.fr/me/atomic)
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