10 lines
262 B
C++
10 lines
262 B
C++
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#pragma once
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#include <volk.h>
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#include <tuple>
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namespace render { struct renderOptions; }
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namespace render::vk {
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struct PhysicalDeviceInfo;
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using PipelineRef = std::pair<VkRenderPass, VkPipeline>;
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constexpr VkAllocationCallbacks *ALLOC = nullptr;
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}
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