1
0
Fork 0
Univerxel/src/client/render/gl/Texture.cpp

10 lines
210 B
C++

#include "Texture.hpp"
#include "texture.hpp"
using namespace render::gl;
GLuint Texture::CreatePtr(const std::string &name, bool linear) {
return loadDDS("content/textures/" + name + ".dds", linear);
}