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Univerxel/src/core/world/models.hpp

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#pragma once
#include <vector>
#include <stdint.h>
namespace world::models {
static const std::vector<char> player = {24,0,0,0,0,0,0,0,0,0,1,0,2,0,0,0,5,0,1,0,0,0,2,0,4,0,0,0,4,0,5,0,1,0,3,0,2,0,5,0,3,0,1,0,2,0,3,0,4,0,4,0,3,0,5,0,6,0,0,0,0,0,0,0,0,60,0,0,0,0,8,0,0,60,0,0,0,0,0,0,0,0,0,60,0,0,8,0,0,0,0,60,0,0,0,0,0,0,0,0,0,60,8,0,0,0,0,0,0,60,0,0,0,-68,0,0,0,0,8,0,0,-68,0,0,0,0,0,0,0,0,0,-68,0,0,8,0,0,0,0,-68,0,0,0,0,0,0,0,0,0,-68,8,0,0,0,0,0,0,-68,0,0};
}