1
0
Fork 0
Univerxel/deps/gl3w/gl3w.c

1463 lines
37 KiB
C

/*
* This file was generated with gl3w_gen.py, part of gl3w
* (hosted at https://github.com/skaslev/gl3w)
*
* This is free and unencumbered software released into the public domain.
*
* Anyone is free to copy, modify, publish, use, compile, sell, or
* distribute this software, either in source code form or as a compiled
* binary, for any purpose, commercial or non-commercial, and by any
* means.
*
* In jurisdictions that recognize copyright laws, the author or authors
* of this software dedicate any and all copyright interest in the
* software to the public domain. We make this dedication for the benefit
* of the public at large and to the detriment of our heirs and
* successors. We intend this dedication to be an overt act of
* relinquishment in perpetuity of all present and future rights to this
* software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include <GL/gl3w.h>
#include <stdlib.h>
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
#if defined(_WIN32)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1 // Exclude advanced Windows headers
#endif // WIN32_LEAN_AND_MEAN
#include <windows.h>
static HMODULE libgl;
static PROC (__stdcall *wgl_get_proc_address)(LPCSTR);
static int open_libgl(void)
{
libgl = LoadLibraryA("opengl32.dll");
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
*(void **)(&wgl_get_proc_address) = GetProcAddress(libgl, "wglGetProcAddress");
return GL3W_OK;
}
static void close_libgl(void)
{
FreeLibrary(libgl);
}
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
res = (GL3WglProc)wgl_get_proc_address(proc);
if (!res)
res = (GL3WglProc)GetProcAddress(libgl, proc);
return res;
}
#elif defined(__APPLE__)
#include <dlfcn.h>
static void *libgl;
static int open_libgl(void)
{
libgl = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL);
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
return GL3W_OK;
}
static void close_libgl(void)
{
dlclose(libgl);
}
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
*(void **)(&res) = dlsym(libgl, proc);
return res;
}
#else
#include <dlfcn.h>
static void *libgl;
static GL3WglProc (*glx_get_proc_address)(const GLubyte *);
static int open_libgl(void)
{
libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL);
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
*(void **)(&glx_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB");
return GL3W_OK;
}
static void close_libgl(void)
{
dlclose(libgl);
}
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
res = glx_get_proc_address((const GLubyte *)proc);
if (!res)
*(void **)(&res) = dlsym(libgl, proc);
return res;
}
#endif
static struct {
int major, minor;
} version;
static int parse_version(void)
{
if (!glGetIntegerv)
return GL3W_ERROR_INIT;
glGetIntegerv(GL_MAJOR_VERSION, &version.major);
glGetIntegerv(GL_MINOR_VERSION, &version.minor);
if (version.major < 3)
return GL3W_ERROR_OPENGL_VERSION;
return GL3W_OK;
}
static void load_procs(GL3WGetProcAddressProc proc);
int gl3wInit(void)
{
int res;
res = open_libgl();
if (res)
return res;
atexit(close_libgl);
return gl3wInit2(get_proc);
}
int gl3wInit2(GL3WGetProcAddressProc proc)
{
load_procs(proc);
return parse_version();
}
int gl3wIsSupported(int major, int minor)
{
if (major < 3)
return 0;
if (version.major == major)
return version.minor >= minor;
return version.major >= major;
}
GL3WglProc gl3wGetProcAddress(const char *proc)
{
return get_proc(proc);
}
static const char *proc_names[] = {
"glActiveProgramEXT",
"glActiveShaderProgram",
"glActiveTexture",
"glApplyFramebufferAttachmentCMAAINTEL",
"glAttachShader",
"glBeginConditionalRender",
"glBeginConditionalRenderNV",
"glBeginPerfMonitorAMD",
"glBeginPerfQueryINTEL",
"glBeginQuery",
"glBeginQueryIndexed",
"glBeginTransformFeedback",
"glBindAttribLocation",
"glBindBuffer",
"glBindBufferBase",
"glBindBufferRange",
"glBindBuffersBase",
"glBindBuffersRange",
"glBindFragDataLocation",
"glBindFragDataLocationIndexed",
"glBindFramebuffer",
"glBindImageTexture",
"glBindImageTextures",
"glBindMultiTextureEXT",
"glBindProgramPipeline",
"glBindRenderbuffer",
"glBindSampler",
"glBindSamplers",
"glBindShadingRateImageNV",
"glBindTexture",
"glBindTextureUnit",
"glBindTextures",
"glBindTransformFeedback",
"glBindVertexArray",
"glBindVertexBuffer",
"glBindVertexBuffers",
"glBlendBarrierKHR",
"glBlendBarrierNV",
"glBlendColor",
"glBlendEquation",
"glBlendEquationSeparate",
"glBlendEquationSeparatei",
"glBlendEquationSeparateiARB",
"glBlendEquationi",
"glBlendEquationiARB",
"glBlendFunc",
"glBlendFuncSeparate",
"glBlendFuncSeparatei",
"glBlendFuncSeparateiARB",
"glBlendFunci",
"glBlendFunciARB",
"glBlendParameteriNV",
"glBlitFramebuffer",
"glBlitNamedFramebuffer",
"glBufferAddressRangeNV",
"glBufferAttachMemoryNV",
"glBufferData",
"glBufferPageCommitmentARB",
"glBufferPageCommitmentMemNV",
"glBufferStorage",
"glBufferSubData",
"glCallCommandListNV",
"glCheckFramebufferStatus",
"glCheckNamedFramebufferStatus",
"glCheckNamedFramebufferStatusEXT",
"glClampColor",
"glClear",
"glClearBufferData",
"glClearBufferSubData",
"glClearBufferfi",
"glClearBufferfv",
"glClearBufferiv",
"glClearBufferuiv",
"glClearColor",
"glClearDepth",
"glClearDepthdNV",
"glClearDepthf",
"glClearNamedBufferData",
"glClearNamedBufferDataEXT",
"glClearNamedBufferSubData",
"glClearNamedBufferSubDataEXT",
"glClearNamedFramebufferfi",
"glClearNamedFramebufferfv",
"glClearNamedFramebufferiv",
"glClearNamedFramebufferuiv",
"glClearStencil",
"glClearTexImage",
"glClearTexSubImage",
"glClientAttribDefaultEXT",
"glClientWaitSync",
"glClipControl",
"glColorFormatNV",
"glColorMask",
"glColorMaski",
"glCommandListSegmentsNV",
"glCompileCommandListNV",
"glCompileShader",
"glCompileShaderIncludeARB",
"glCompressedMultiTexImage1DEXT",
"glCompressedMultiTexImage2DEXT",
"glCompressedMultiTexImage3DEXT",
"glCompressedMultiTexSubImage1DEXT",
"glCompressedMultiTexSubImage2DEXT",
"glCompressedMultiTexSubImage3DEXT",
"glCompressedTexImage1D",
"glCompressedTexImage2D",
"glCompressedTexImage3D",
"glCompressedTexSubImage1D",
"glCompressedTexSubImage2D",
"glCompressedTexSubImage3D",
"glCompressedTextureImage1DEXT",
"glCompressedTextureImage2DEXT",
"glCompressedTextureImage3DEXT",
"glCompressedTextureSubImage1D",
"glCompressedTextureSubImage1DEXT",
"glCompressedTextureSubImage2D",
"glCompressedTextureSubImage2DEXT",
"glCompressedTextureSubImage3D",
"glCompressedTextureSubImage3DEXT",
"glConservativeRasterParameterfNV",
"glConservativeRasterParameteriNV",
"glCopyBufferSubData",
"glCopyImageSubData",
"glCopyMultiTexImage1DEXT",
"glCopyMultiTexImage2DEXT",
"glCopyMultiTexSubImage1DEXT",
"glCopyMultiTexSubImage2DEXT",
"glCopyMultiTexSubImage3DEXT",
"glCopyNamedBufferSubData",
"glCopyPathNV",
"glCopyTexImage1D",
"glCopyTexImage2D",
"glCopyTexSubImage1D",
"glCopyTexSubImage2D",
"glCopyTexSubImage3D",
"glCopyTextureImage1DEXT",
"glCopyTextureImage2DEXT",
"glCopyTextureSubImage1D",
"glCopyTextureSubImage1DEXT",
"glCopyTextureSubImage2D",
"glCopyTextureSubImage2DEXT",
"glCopyTextureSubImage3D",
"glCopyTextureSubImage3DEXT",
"glCoverFillPathInstancedNV",
"glCoverFillPathNV",
"glCoverStrokePathInstancedNV",
"glCoverStrokePathNV",
"glCoverageModulationNV",
"glCoverageModulationTableNV",
"glCreateBuffers",
"glCreateCommandListsNV",
"glCreateFramebuffers",
"glCreatePerfQueryINTEL",
"glCreateProgram",
"glCreateProgramPipelines",
"glCreateQueries",
"glCreateRenderbuffers",
"glCreateSamplers",
"glCreateShader",
"glCreateShaderProgramEXT",
"glCreateShaderProgramv",
"glCreateStatesNV",
"glCreateSyncFromCLeventARB",
"glCreateTextures",
"glCreateTransformFeedbacks",
"glCreateVertexArrays",
"glCullFace",
"glDebugMessageCallback",
"glDebugMessageCallbackARB",
"glDebugMessageControl",
"glDebugMessageControlARB",
"glDebugMessageInsert",
"glDebugMessageInsertARB",
"glDeleteBuffers",
"glDeleteCommandListsNV",
"glDeleteFramebuffers",
"glDeleteNamedStringARB",
"glDeletePathsNV",
"glDeletePerfMonitorsAMD",
"glDeletePerfQueryINTEL",
"glDeleteProgram",
"glDeleteProgramPipelines",
"glDeleteQueries",
"glDeleteRenderbuffers",
"glDeleteSamplers",
"glDeleteShader",
"glDeleteStatesNV",
"glDeleteSync",
"glDeleteTextures",
"glDeleteTransformFeedbacks",
"glDeleteVertexArrays",
"glDepthBoundsdNV",
"glDepthFunc",
"glDepthMask",
"glDepthRange",
"glDepthRangeArraydvNV",
"glDepthRangeArrayv",
"glDepthRangeIndexed",
"glDepthRangeIndexeddNV",
"glDepthRangedNV",
"glDepthRangef",
"glDetachShader",
"glDisable",
"glDisableClientStateIndexedEXT",
"glDisableClientStateiEXT",
"glDisableIndexedEXT",
"glDisableVertexArrayAttrib",
"glDisableVertexArrayAttribEXT",
"glDisableVertexArrayEXT",
"glDisableVertexAttribArray",
"glDisablei",
"glDispatchCompute",
"glDispatchComputeGroupSizeARB",
"glDispatchComputeIndirect",
"glDrawArrays",
"glDrawArraysIndirect",
"glDrawArraysInstanced",
"glDrawArraysInstancedARB",
"glDrawArraysInstancedBaseInstance",
"glDrawArraysInstancedEXT",
"glDrawBuffer",
"glDrawBuffers",
"glDrawCommandsAddressNV",
"glDrawCommandsNV",
"glDrawCommandsStatesAddressNV",
"glDrawCommandsStatesNV",
"glDrawElements",
"glDrawElementsBaseVertex",
"glDrawElementsIndirect",
"glDrawElementsInstanced",
"glDrawElementsInstancedARB",
"glDrawElementsInstancedBaseInstance",
"glDrawElementsInstancedBaseVertex",
"glDrawElementsInstancedBaseVertexBaseInstance",
"glDrawElementsInstancedEXT",
"glDrawMeshTasksIndirectNV",
"glDrawMeshTasksNV",
"glDrawRangeElements",
"glDrawRangeElementsBaseVertex",
"glDrawTransformFeedback",
"glDrawTransformFeedbackInstanced",
"glDrawTransformFeedbackStream",
"glDrawTransformFeedbackStreamInstanced",
"glDrawVkImageNV",
"glEGLImageTargetTexStorageEXT",
"glEGLImageTargetTextureStorageEXT",
"glEdgeFlagFormatNV",
"glEnable",
"glEnableClientStateIndexedEXT",
"glEnableClientStateiEXT",
"glEnableIndexedEXT",
"glEnableVertexArrayAttrib",
"glEnableVertexArrayAttribEXT",
"glEnableVertexArrayEXT",
"glEnableVertexAttribArray",
"glEnablei",
"glEndConditionalRender",
"glEndConditionalRenderNV",
"glEndPerfMonitorAMD",
"glEndPerfQueryINTEL",
"glEndQuery",
"glEndQueryIndexed",
"glEndTransformFeedback",
"glEvaluateDepthValuesARB",
"glFenceSync",
"glFinish",
"glFlush",
"glFlushMappedBufferRange",
"glFlushMappedNamedBufferRange",
"glFlushMappedNamedBufferRangeEXT",
"glFogCoordFormatNV",
"glFragmentCoverageColorNV",
"glFramebufferDrawBufferEXT",
"glFramebufferDrawBuffersEXT",
"glFramebufferFetchBarrierEXT",
"glFramebufferParameteri",
"glFramebufferParameteriMESA",
"glFramebufferReadBufferEXT",
"glFramebufferRenderbuffer",
"glFramebufferSampleLocationsfvARB",
"glFramebufferSampleLocationsfvNV",
"glFramebufferTexture",
"glFramebufferTexture1D",
"glFramebufferTexture2D",
"glFramebufferTexture3D",
"glFramebufferTextureARB",
"glFramebufferTextureFaceARB",
"glFramebufferTextureLayer",
"glFramebufferTextureLayerARB",
"glFramebufferTextureMultiviewOVR",
"glFrontFace",
"glGenBuffers",
"glGenFramebuffers",
"glGenPathsNV",
"glGenPerfMonitorsAMD",
"glGenProgramPipelines",
"glGenQueries",
"glGenRenderbuffers",
"glGenSamplers",
"glGenTextures",
"glGenTransformFeedbacks",
"glGenVertexArrays",
"glGenerateMipmap",
"glGenerateMultiTexMipmapEXT",
"glGenerateTextureMipmap",
"glGenerateTextureMipmapEXT",
"glGetActiveAtomicCounterBufferiv",
"glGetActiveAttrib",
"glGetActiveSubroutineName",
"glGetActiveSubroutineUniformName",
"glGetActiveSubroutineUniformiv",
"glGetActiveUniform",
"glGetActiveUniformBlockName",
"glGetActiveUniformBlockiv",
"glGetActiveUniformName",
"glGetActiveUniformsiv",
"glGetAttachedShaders",
"glGetAttribLocation",
"glGetBooleanIndexedvEXT",
"glGetBooleani_v",
"glGetBooleanv",
"glGetBufferParameteri64v",
"glGetBufferParameteriv",
"glGetBufferParameterui64vNV",
"glGetBufferPointerv",
"glGetBufferSubData",
"glGetCommandHeaderNV",
"glGetCompressedMultiTexImageEXT",
"glGetCompressedTexImage",
"glGetCompressedTextureImage",
"glGetCompressedTextureImageEXT",
"glGetCompressedTextureSubImage",
"glGetCoverageModulationTableNV",
"glGetDebugMessageLog",
"glGetDebugMessageLogARB",
"glGetDoubleIndexedvEXT",
"glGetDoublei_v",
"glGetDoublei_vEXT",
"glGetDoublev",
"glGetError",
"glGetFirstPerfQueryIdINTEL",
"glGetFloatIndexedvEXT",
"glGetFloati_v",
"glGetFloati_vEXT",
"glGetFloatv",
"glGetFragDataIndex",
"glGetFragDataLocation",
"glGetFramebufferAttachmentParameteriv",
"glGetFramebufferParameteriv",
"glGetFramebufferParameterivEXT",
"glGetFramebufferParameterivMESA",
"glGetGraphicsResetStatus",
"glGetGraphicsResetStatusARB",
"glGetImageHandleARB",
"glGetImageHandleNV",
"glGetInteger64i_v",
"glGetInteger64v",
"glGetIntegerIndexedvEXT",
"glGetIntegeri_v",
"glGetIntegerui64i_vNV",
"glGetIntegerui64vNV",
"glGetIntegerv",
"glGetInternalformatSampleivNV",
"glGetInternalformati64v",
"glGetInternalformativ",
"glGetMemoryObjectDetachedResourcesuivNV",
"glGetMultiTexEnvfvEXT",
"glGetMultiTexEnvivEXT",
"glGetMultiTexGendvEXT",
"glGetMultiTexGenfvEXT",
"glGetMultiTexGenivEXT",
"glGetMultiTexImageEXT",
"glGetMultiTexLevelParameterfvEXT",
"glGetMultiTexLevelParameterivEXT",
"glGetMultiTexParameterIivEXT",
"glGetMultiTexParameterIuivEXT",
"glGetMultiTexParameterfvEXT",
"glGetMultiTexParameterivEXT",
"glGetMultisamplefv",
"glGetNamedBufferParameteri64v",
"glGetNamedBufferParameteriv",
"glGetNamedBufferParameterivEXT",
"glGetNamedBufferParameterui64vNV",
"glGetNamedBufferPointerv",
"glGetNamedBufferPointervEXT",
"glGetNamedBufferSubData",
"glGetNamedBufferSubDataEXT",
"glGetNamedFramebufferAttachmentParameteriv",
"glGetNamedFramebufferAttachmentParameterivEXT",
"glGetNamedFramebufferParameteriv",
"glGetNamedFramebufferParameterivEXT",
"glGetNamedProgramLocalParameterIivEXT",
"glGetNamedProgramLocalParameterIuivEXT",
"glGetNamedProgramLocalParameterdvEXT",
"glGetNamedProgramLocalParameterfvEXT",
"glGetNamedProgramStringEXT",
"glGetNamedProgramivEXT",
"glGetNamedRenderbufferParameteriv",
"glGetNamedRenderbufferParameterivEXT",
"glGetNamedStringARB",
"glGetNamedStringivARB",
"glGetNextPerfQueryIdINTEL",
"glGetObjectLabel",
"glGetObjectLabelEXT",
"glGetObjectPtrLabel",
"glGetPathCommandsNV",
"glGetPathCoordsNV",
"glGetPathDashArrayNV",
"glGetPathLengthNV",
"glGetPathMetricRangeNV",
"glGetPathMetricsNV",
"glGetPathParameterfvNV",
"glGetPathParameterivNV",
"glGetPathSpacingNV",
"glGetPerfCounterInfoINTEL",
"glGetPerfMonitorCounterDataAMD",
"glGetPerfMonitorCounterInfoAMD",
"glGetPerfMonitorCounterStringAMD",
"glGetPerfMonitorCountersAMD",
"glGetPerfMonitorGroupStringAMD",
"glGetPerfMonitorGroupsAMD",
"glGetPerfQueryDataINTEL",
"glGetPerfQueryIdByNameINTEL",
"glGetPerfQueryInfoINTEL",
"glGetPointerIndexedvEXT",
"glGetPointeri_vEXT",
"glGetPointerv",
"glGetProgramBinary",
"glGetProgramInfoLog",
"glGetProgramInterfaceiv",
"glGetProgramPipelineInfoLog",
"glGetProgramPipelineiv",
"glGetProgramResourceIndex",
"glGetProgramResourceLocation",
"glGetProgramResourceLocationIndex",
"glGetProgramResourceName",
"glGetProgramResourcefvNV",
"glGetProgramResourceiv",
"glGetProgramStageiv",
"glGetProgramiv",
"glGetQueryBufferObjecti64v",
"glGetQueryBufferObjectiv",
"glGetQueryBufferObjectui64v",
"glGetQueryBufferObjectuiv",
"glGetQueryIndexediv",
"glGetQueryObjecti64v",
"glGetQueryObjectiv",
"glGetQueryObjectui64v",
"glGetQueryObjectuiv",
"glGetQueryiv",
"glGetRenderbufferParameteriv",
"glGetSamplerParameterIiv",
"glGetSamplerParameterIuiv",
"glGetSamplerParameterfv",
"glGetSamplerParameteriv",
"glGetShaderInfoLog",
"glGetShaderPrecisionFormat",
"glGetShaderSource",
"glGetShaderiv",
"glGetShadingRateImagePaletteNV",
"glGetShadingRateSampleLocationivNV",
"glGetStageIndexNV",
"glGetString",
"glGetStringi",
"glGetSubroutineIndex",
"glGetSubroutineUniformLocation",
"glGetSynciv",
"glGetTexImage",
"glGetTexLevelParameterfv",
"glGetTexLevelParameteriv",
"glGetTexParameterIiv",
"glGetTexParameterIuiv",
"glGetTexParameterfv",
"glGetTexParameteriv",
"glGetTextureHandleARB",
"glGetTextureHandleNV",
"glGetTextureImage",
"glGetTextureImageEXT",
"glGetTextureLevelParameterfv",
"glGetTextureLevelParameterfvEXT",
"glGetTextureLevelParameteriv",
"glGetTextureLevelParameterivEXT",
"glGetTextureParameterIiv",
"glGetTextureParameterIivEXT",
"glGetTextureParameterIuiv",
"glGetTextureParameterIuivEXT",
"glGetTextureParameterfv",
"glGetTextureParameterfvEXT",
"glGetTextureParameteriv",
"glGetTextureParameterivEXT",
"glGetTextureSamplerHandleARB",
"glGetTextureSamplerHandleNV",
"glGetTextureSubImage",
"glGetTransformFeedbackVarying",
"glGetTransformFeedbacki64_v",
"glGetTransformFeedbacki_v",
"glGetTransformFeedbackiv",
"glGetUniformBlockIndex",
"glGetUniformIndices",
"glGetUniformLocation",
"glGetUniformSubroutineuiv",
"glGetUniformdv",
"glGetUniformfv",
"glGetUniformi64vARB",
"glGetUniformi64vNV",
"glGetUniformiv",
"glGetUniformui64vARB",
"glGetUniformui64vNV",
"glGetUniformuiv",
"glGetVertexArrayIndexed64iv",
"glGetVertexArrayIndexediv",
"glGetVertexArrayIntegeri_vEXT",
"glGetVertexArrayIntegervEXT",
"glGetVertexArrayPointeri_vEXT",
"glGetVertexArrayPointervEXT",
"glGetVertexArrayiv",
"glGetVertexAttribIiv",
"glGetVertexAttribIuiv",
"glGetVertexAttribLdv",
"glGetVertexAttribLi64vNV",
"glGetVertexAttribLui64vARB",
"glGetVertexAttribLui64vNV",
"glGetVertexAttribPointerv",
"glGetVertexAttribdv",
"glGetVertexAttribfv",
"glGetVertexAttribiv",
"glGetVkProcAddrNV",
"glGetnCompressedTexImage",
"glGetnCompressedTexImageARB",
"glGetnTexImage",
"glGetnTexImageARB",
"glGetnUniformdv",
"glGetnUniformdvARB",
"glGetnUniformfv",
"glGetnUniformfvARB",
"glGetnUniformi64vARB",
"glGetnUniformiv",
"glGetnUniformivARB",
"glGetnUniformui64vARB",
"glGetnUniformuiv",
"glGetnUniformuivARB",
"glHint",
"glIndexFormatNV",
"glInsertEventMarkerEXT",
"glInterpolatePathsNV",
"glInvalidateBufferData",
"glInvalidateBufferSubData",
"glInvalidateFramebuffer",
"glInvalidateNamedFramebufferData",
"glInvalidateNamedFramebufferSubData",
"glInvalidateSubFramebuffer",
"glInvalidateTexImage",
"glInvalidateTexSubImage",
"glIsBuffer",
"glIsBufferResidentNV",
"glIsCommandListNV",
"glIsEnabled",
"glIsEnabledIndexedEXT",
"glIsEnabledi",
"glIsFramebuffer",
"glIsImageHandleResidentARB",
"glIsImageHandleResidentNV",
"glIsNamedBufferResidentNV",
"glIsNamedStringARB",
"glIsPathNV",
"glIsPointInFillPathNV",
"glIsPointInStrokePathNV",
"glIsProgram",
"glIsProgramPipeline",
"glIsQuery",
"glIsRenderbuffer",
"glIsSampler",
"glIsShader",
"glIsStateNV",
"glIsSync",
"glIsTexture",
"glIsTextureHandleResidentARB",
"glIsTextureHandleResidentNV",
"glIsTransformFeedback",
"glIsVertexArray",
"glLabelObjectEXT",
"glLineWidth",
"glLinkProgram",
"glListDrawCommandsStatesClientNV",
"glLogicOp",
"glMakeBufferNonResidentNV",
"glMakeBufferResidentNV",
"glMakeImageHandleNonResidentARB",
"glMakeImageHandleNonResidentNV",
"glMakeImageHandleResidentARB",
"glMakeImageHandleResidentNV",
"glMakeNamedBufferNonResidentNV",
"glMakeNamedBufferResidentNV",
"glMakeTextureHandleNonResidentARB",
"glMakeTextureHandleNonResidentNV",
"glMakeTextureHandleResidentARB",
"glMakeTextureHandleResidentNV",
"glMapBuffer",
"glMapBufferRange",
"glMapNamedBuffer",
"glMapNamedBufferEXT",
"glMapNamedBufferRange",
"glMapNamedBufferRangeEXT",
"glMatrixFrustumEXT",
"glMatrixLoad3x2fNV",
"glMatrixLoad3x3fNV",
"glMatrixLoadIdentityEXT",
"glMatrixLoadTranspose3x3fNV",
"glMatrixLoadTransposedEXT",
"glMatrixLoadTransposefEXT",
"glMatrixLoaddEXT",
"glMatrixLoadfEXT",
"glMatrixMult3x2fNV",
"glMatrixMult3x3fNV",
"glMatrixMultTranspose3x3fNV",
"glMatrixMultTransposedEXT",
"glMatrixMultTransposefEXT",
"glMatrixMultdEXT",
"glMatrixMultfEXT",
"glMatrixOrthoEXT",
"glMatrixPopEXT",
"glMatrixPushEXT",
"glMatrixRotatedEXT",
"glMatrixRotatefEXT",
"glMatrixScaledEXT",
"glMatrixScalefEXT",
"glMatrixTranslatedEXT",
"glMatrixTranslatefEXT",
"glMaxShaderCompilerThreadsARB",
"glMaxShaderCompilerThreadsKHR",
"glMemoryBarrier",
"glMemoryBarrierByRegion",
"glMinSampleShading",
"glMinSampleShadingARB",
"glMultiDrawArrays",
"glMultiDrawArraysIndirect",
"glMultiDrawArraysIndirectBindlessCountNV",
"glMultiDrawArraysIndirectBindlessNV",
"glMultiDrawArraysIndirectCount",
"glMultiDrawArraysIndirectCountARB",
"glMultiDrawElements",
"glMultiDrawElementsBaseVertex",
"glMultiDrawElementsIndirect",
"glMultiDrawElementsIndirectBindlessCountNV",
"glMultiDrawElementsIndirectBindlessNV",
"glMultiDrawElementsIndirectCount",
"glMultiDrawElementsIndirectCountARB",
"glMultiDrawMeshTasksIndirectCountNV",
"glMultiDrawMeshTasksIndirectNV",
"glMultiTexBufferEXT",
"glMultiTexCoordPointerEXT",
"glMultiTexEnvfEXT",
"glMultiTexEnvfvEXT",
"glMultiTexEnviEXT",
"glMultiTexEnvivEXT",
"glMultiTexGendEXT",
"glMultiTexGendvEXT",
"glMultiTexGenfEXT",
"glMultiTexGenfvEXT",
"glMultiTexGeniEXT",
"glMultiTexGenivEXT",
"glMultiTexImage1DEXT",
"glMultiTexImage2DEXT",
"glMultiTexImage3DEXT",
"glMultiTexParameterIivEXT",
"glMultiTexParameterIuivEXT",
"glMultiTexParameterfEXT",
"glMultiTexParameterfvEXT",
"glMultiTexParameteriEXT",
"glMultiTexParameterivEXT",
"glMultiTexRenderbufferEXT",
"glMultiTexSubImage1DEXT",
"glMultiTexSubImage2DEXT",
"glMultiTexSubImage3DEXT",
"glNamedBufferAttachMemoryNV",
"glNamedBufferData",
"glNamedBufferDataEXT",
"glNamedBufferPageCommitmentARB",
"glNamedBufferPageCommitmentEXT",
"glNamedBufferPageCommitmentMemNV",
"glNamedBufferStorage",
"glNamedBufferStorageEXT",
"glNamedBufferSubData",
"glNamedBufferSubDataEXT",
"glNamedCopyBufferSubDataEXT",
"glNamedFramebufferDrawBuffer",
"glNamedFramebufferDrawBuffers",
"glNamedFramebufferParameteri",
"glNamedFramebufferParameteriEXT",
"glNamedFramebufferReadBuffer",
"glNamedFramebufferRenderbuffer",
"glNamedFramebufferRenderbufferEXT",
"glNamedFramebufferSampleLocationsfvARB",
"glNamedFramebufferSampleLocationsfvNV",
"glNamedFramebufferTexture",
"glNamedFramebufferTexture1DEXT",
"glNamedFramebufferTexture2DEXT",
"glNamedFramebufferTexture3DEXT",
"glNamedFramebufferTextureEXT",
"glNamedFramebufferTextureFaceEXT",
"glNamedFramebufferTextureLayer",
"glNamedFramebufferTextureLayerEXT",
"glNamedProgramLocalParameter4dEXT",
"glNamedProgramLocalParameter4dvEXT",
"glNamedProgramLocalParameter4fEXT",
"glNamedProgramLocalParameter4fvEXT",
"glNamedProgramLocalParameterI4iEXT",
"glNamedProgramLocalParameterI4ivEXT",
"glNamedProgramLocalParameterI4uiEXT",
"glNamedProgramLocalParameterI4uivEXT",
"glNamedProgramLocalParameters4fvEXT",
"glNamedProgramLocalParametersI4ivEXT",
"glNamedProgramLocalParametersI4uivEXT",
"glNamedProgramStringEXT",
"glNamedRenderbufferStorage",
"glNamedRenderbufferStorageEXT",
"glNamedRenderbufferStorageMultisample",
"glNamedRenderbufferStorageMultisampleAdvancedAMD",
"glNamedRenderbufferStorageMultisampleCoverageEXT",
"glNamedRenderbufferStorageMultisampleEXT",
"glNamedStringARB",
"glNormalFormatNV",
"glObjectLabel",
"glObjectPtrLabel",
"glPatchParameterfv",
"glPatchParameteri",
"glPathCommandsNV",
"glPathCoordsNV",
"glPathCoverDepthFuncNV",
"glPathDashArrayNV",
"glPathGlyphIndexArrayNV",
"glPathGlyphIndexRangeNV",
"glPathGlyphRangeNV",
"glPathGlyphsNV",
"glPathMemoryGlyphIndexArrayNV",
"glPathParameterfNV",
"glPathParameterfvNV",
"glPathParameteriNV",
"glPathParameterivNV",
"glPathStencilDepthOffsetNV",
"glPathStencilFuncNV",
"glPathStringNV",
"glPathSubCommandsNV",
"glPathSubCoordsNV",
"glPauseTransformFeedback",
"glPixelStoref",
"glPixelStorei",
"glPointAlongPathNV",
"glPointParameterf",
"glPointParameterfv",
"glPointParameteri",
"glPointParameteriv",
"glPointSize",
"glPolygonMode",
"glPolygonOffset",
"glPolygonOffsetClamp",
"glPolygonOffsetClampEXT",
"glPopDebugGroup",
"glPopGroupMarkerEXT",
"glPrimitiveBoundingBoxARB",
"glPrimitiveRestartIndex",
"glProgramBinary",
"glProgramParameteri",
"glProgramParameteriARB",
"glProgramPathFragmentInputGenNV",
"glProgramUniform1d",
"glProgramUniform1dEXT",
"glProgramUniform1dv",
"glProgramUniform1dvEXT",
"glProgramUniform1f",
"glProgramUniform1fEXT",
"glProgramUniform1fv",
"glProgramUniform1fvEXT",
"glProgramUniform1i",
"glProgramUniform1i64ARB",
"glProgramUniform1i64NV",
"glProgramUniform1i64vARB",
"glProgramUniform1i64vNV",
"glProgramUniform1iEXT",
"glProgramUniform1iv",
"glProgramUniform1ivEXT",
"glProgramUniform1ui",
"glProgramUniform1ui64ARB",
"glProgramUniform1ui64NV",
"glProgramUniform1ui64vARB",
"glProgramUniform1ui64vNV",
"glProgramUniform1uiEXT",
"glProgramUniform1uiv",
"glProgramUniform1uivEXT",
"glProgramUniform2d",
"glProgramUniform2dEXT",
"glProgramUniform2dv",
"glProgramUniform2dvEXT",
"glProgramUniform2f",
"glProgramUniform2fEXT",
"glProgramUniform2fv",
"glProgramUniform2fvEXT",
"glProgramUniform2i",
"glProgramUniform2i64ARB",
"glProgramUniform2i64NV",
"glProgramUniform2i64vARB",
"glProgramUniform2i64vNV",
"glProgramUniform2iEXT",
"glProgramUniform2iv",
"glProgramUniform2ivEXT",
"glProgramUniform2ui",
"glProgramUniform2ui64ARB",
"glProgramUniform2ui64NV",
"glProgramUniform2ui64vARB",
"glProgramUniform2ui64vNV",
"glProgramUniform2uiEXT",
"glProgramUniform2uiv",
"glProgramUniform2uivEXT",
"glProgramUniform3d",
"glProgramUniform3dEXT",
"glProgramUniform3dv",
"glProgramUniform3dvEXT",
"glProgramUniform3f",
"glProgramUniform3fEXT",
"glProgramUniform3fv",
"glProgramUniform3fvEXT",
"glProgramUniform3i",
"glProgramUniform3i64ARB",
"glProgramUniform3i64NV",
"glProgramUniform3i64vARB",
"glProgramUniform3i64vNV",
"glProgramUniform3iEXT",
"glProgramUniform3iv",
"glProgramUniform3ivEXT",
"glProgramUniform3ui",
"glProgramUniform3ui64ARB",
"glProgramUniform3ui64NV",
"glProgramUniform3ui64vARB",
"glProgramUniform3ui64vNV",
"glProgramUniform3uiEXT",
"glProgramUniform3uiv",
"glProgramUniform3uivEXT",
"glProgramUniform4d",
"glProgramUniform4dEXT",
"glProgramUniform4dv",
"glProgramUniform4dvEXT",
"glProgramUniform4f",
"glProgramUniform4fEXT",
"glProgramUniform4fv",
"glProgramUniform4fvEXT",
"glProgramUniform4i",
"glProgramUniform4i64ARB",
"glProgramUniform4i64NV",
"glProgramUniform4i64vARB",
"glProgramUniform4i64vNV",
"glProgramUniform4iEXT",
"glProgramUniform4iv",
"glProgramUniform4ivEXT",
"glProgramUniform4ui",
"glProgramUniform4ui64ARB",
"glProgramUniform4ui64NV",
"glProgramUniform4ui64vARB",
"glProgramUniform4ui64vNV",
"glProgramUniform4uiEXT",
"glProgramUniform4uiv",
"glProgramUniform4uivEXT",
"glProgramUniformHandleui64ARB",
"glProgramUniformHandleui64NV",
"glProgramUniformHandleui64vARB",
"glProgramUniformHandleui64vNV",
"glProgramUniformMatrix2dv",
"glProgramUniformMatrix2dvEXT",
"glProgramUniformMatrix2fv",
"glProgramUniformMatrix2fvEXT",
"glProgramUniformMatrix2x3dv",
"glProgramUniformMatrix2x3dvEXT",
"glProgramUniformMatrix2x3fv",
"glProgramUniformMatrix2x3fvEXT",
"glProgramUniformMatrix2x4dv",
"glProgramUniformMatrix2x4dvEXT",
"glProgramUniformMatrix2x4fv",
"glProgramUniformMatrix2x4fvEXT",
"glProgramUniformMatrix3dv",
"glProgramUniformMatrix3dvEXT",
"glProgramUniformMatrix3fv",
"glProgramUniformMatrix3fvEXT",
"glProgramUniformMatrix3x2dv",
"glProgramUniformMatrix3x2dvEXT",
"glProgramUniformMatrix3x2fv",
"glProgramUniformMatrix3x2fvEXT",
"glProgramUniformMatrix3x4dv",
"glProgramUniformMatrix3x4dvEXT",
"glProgramUniformMatrix3x4fv",
"glProgramUniformMatrix3x4fvEXT",
"glProgramUniformMatrix4dv",
"glProgramUniformMatrix4dvEXT",
"glProgramUniformMatrix4fv",
"glProgramUniformMatrix4fvEXT",
"glProgramUniformMatrix4x2dv",
"glProgramUniformMatrix4x2dvEXT",
"glProgramUniformMatrix4x2fv",
"glProgramUniformMatrix4x2fvEXT",
"glProgramUniformMatrix4x3dv",
"glProgramUniformMatrix4x3dvEXT",
"glProgramUniformMatrix4x3fv",
"glProgramUniformMatrix4x3fvEXT",
"glProgramUniformui64NV",
"glProgramUniformui64vNV",
"glProvokingVertex",
"glPushClientAttribDefaultEXT",
"glPushDebugGroup",
"glPushGroupMarkerEXT",
"glQueryCounter",
"glRasterSamplesEXT",
"glReadBuffer",
"glReadPixels",
"glReadnPixels",
"glReadnPixelsARB",
"glReleaseShaderCompiler",
"glRenderbufferStorage",
"glRenderbufferStorageMultisample",
"glRenderbufferStorageMultisampleAdvancedAMD",
"glRenderbufferStorageMultisampleCoverageNV",
"glResetMemoryObjectParameterNV",
"glResolveDepthValuesNV",
"glResumeTransformFeedback",
"glSampleCoverage",
"glSampleMaski",
"glSamplerParameterIiv",
"glSamplerParameterIuiv",
"glSamplerParameterf",
"glSamplerParameterfv",
"glSamplerParameteri",
"glSamplerParameteriv",
"glScissor",
"glScissorArrayv",
"glScissorExclusiveArrayvNV",
"glScissorExclusiveNV",
"glScissorIndexed",
"glScissorIndexedv",
"glSecondaryColorFormatNV",
"glSelectPerfMonitorCountersAMD",
"glShaderBinary",
"glShaderSource",
"glShaderStorageBlockBinding",
"glShadingRateImageBarrierNV",
"glShadingRateImagePaletteNV",
"glShadingRateSampleOrderCustomNV",
"glShadingRateSampleOrderNV",
"glSignalVkFenceNV",
"glSignalVkSemaphoreNV",
"glSpecializeShader",
"glSpecializeShaderARB",
"glStateCaptureNV",
"glStencilFillPathInstancedNV",
"glStencilFillPathNV",
"glStencilFunc",
"glStencilFuncSeparate",
"glStencilMask",
"glStencilMaskSeparate",
"glStencilOp",
"glStencilOpSeparate",
"glStencilStrokePathInstancedNV",
"glStencilStrokePathNV",
"glStencilThenCoverFillPathInstancedNV",
"glStencilThenCoverFillPathNV",
"glStencilThenCoverStrokePathInstancedNV",
"glStencilThenCoverStrokePathNV",
"glSubpixelPrecisionBiasNV",
"glTexAttachMemoryNV",
"glTexBuffer",
"glTexBufferARB",
"glTexBufferRange",
"glTexCoordFormatNV",
"glTexImage1D",
"glTexImage2D",
"glTexImage2DMultisample",
"glTexImage3D",
"glTexImage3DMultisample",
"glTexPageCommitmentARB",
"glTexPageCommitmentMemNV",
"glTexParameterIiv",
"glTexParameterIuiv",
"glTexParameterf",
"glTexParameterfv",
"glTexParameteri",
"glTexParameteriv",
"glTexStorage1D",
"glTexStorage2D",
"glTexStorage2DMultisample",
"glTexStorage3D",
"glTexStorage3DMultisample",
"glTexSubImage1D",
"glTexSubImage2D",
"glTexSubImage3D",
"glTextureAttachMemoryNV",
"glTextureBarrier",
"glTextureBarrierNV",
"glTextureBuffer",
"glTextureBufferEXT",
"glTextureBufferRange",
"glTextureBufferRangeEXT",
"glTextureImage1DEXT",
"glTextureImage2DEXT",
"glTextureImage3DEXT",
"glTexturePageCommitmentEXT",
"glTexturePageCommitmentMemNV",
"glTextureParameterIiv",
"glTextureParameterIivEXT",
"glTextureParameterIuiv",
"glTextureParameterIuivEXT",
"glTextureParameterf",
"glTextureParameterfEXT",
"glTextureParameterfv",
"glTextureParameterfvEXT",
"glTextureParameteri",
"glTextureParameteriEXT",
"glTextureParameteriv",
"glTextureParameterivEXT",
"glTextureRenderbufferEXT",
"glTextureStorage1D",
"glTextureStorage1DEXT",
"glTextureStorage2D",
"glTextureStorage2DEXT",
"glTextureStorage2DMultisample",
"glTextureStorage2DMultisampleEXT",
"glTextureStorage3D",
"glTextureStorage3DEXT",
"glTextureStorage3DMultisample",
"glTextureStorage3DMultisampleEXT",
"glTextureSubImage1D",
"glTextureSubImage1DEXT",
"glTextureSubImage2D",
"glTextureSubImage2DEXT",
"glTextureSubImage3D",
"glTextureSubImage3DEXT",
"glTextureView",
"glTransformFeedbackBufferBase",
"glTransformFeedbackBufferRange",
"glTransformFeedbackVaryings",
"glTransformPathNV",
"glUniform1d",
"glUniform1dv",
"glUniform1f",
"glUniform1fv",
"glUniform1i",
"glUniform1i64ARB",
"glUniform1i64NV",
"glUniform1i64vARB",
"glUniform1i64vNV",
"glUniform1iv",
"glUniform1ui",
"glUniform1ui64ARB",
"glUniform1ui64NV",
"glUniform1ui64vARB",
"glUniform1ui64vNV",
"glUniform1uiv",
"glUniform2d",
"glUniform2dv",
"glUniform2f",
"glUniform2fv",
"glUniform2i",
"glUniform2i64ARB",
"glUniform2i64NV",
"glUniform2i64vARB",
"glUniform2i64vNV",
"glUniform2iv",
"glUniform2ui",
"glUniform2ui64ARB",
"glUniform2ui64NV",
"glUniform2ui64vARB",
"glUniform2ui64vNV",
"glUniform2uiv",
"glUniform3d",
"glUniform3dv",
"glUniform3f",
"glUniform3fv",
"glUniform3i",
"glUniform3i64ARB",
"glUniform3i64NV",
"glUniform3i64vARB",
"glUniform3i64vNV",
"glUniform3iv",
"glUniform3ui",
"glUniform3ui64ARB",
"glUniform3ui64NV",
"glUniform3ui64vARB",
"glUniform3ui64vNV",
"glUniform3uiv",
"glUniform4d",
"glUniform4dv",
"glUniform4f",
"glUniform4fv",
"glUniform4i",
"glUniform4i64ARB",
"glUniform4i64NV",
"glUniform4i64vARB",
"glUniform4i64vNV",
"glUniform4iv",
"glUniform4ui",
"glUniform4ui64ARB",
"glUniform4ui64NV",
"glUniform4ui64vARB",
"glUniform4ui64vNV",
"glUniform4uiv",
"glUniformBlockBinding",
"glUniformHandleui64ARB",
"glUniformHandleui64NV",
"glUniformHandleui64vARB",
"glUniformHandleui64vNV",
"glUniformMatrix2dv",
"glUniformMatrix2fv",
"glUniformMatrix2x3dv",
"glUniformMatrix2x3fv",
"glUniformMatrix2x4dv",
"glUniformMatrix2x4fv",
"glUniformMatrix3dv",
"glUniformMatrix3fv",
"glUniformMatrix3x2dv",
"glUniformMatrix3x2fv",
"glUniformMatrix3x4dv",
"glUniformMatrix3x4fv",
"glUniformMatrix4dv",
"glUniformMatrix4fv",
"glUniformMatrix4x2dv",
"glUniformMatrix4x2fv",
"glUniformMatrix4x3dv",
"glUniformMatrix4x3fv",
"glUniformSubroutinesuiv",
"glUniformui64NV",
"glUniformui64vNV",
"glUnmapBuffer",
"glUnmapNamedBuffer",
"glUnmapNamedBufferEXT",
"glUseProgram",
"glUseProgramStages",
"glUseShaderProgramEXT",
"glValidateProgram",
"glValidateProgramPipeline",
"glVertexArrayAttribBinding",
"glVertexArrayAttribFormat",
"glVertexArrayAttribIFormat",
"glVertexArrayAttribLFormat",
"glVertexArrayBindVertexBufferEXT",
"glVertexArrayBindingDivisor",
"glVertexArrayColorOffsetEXT",
"glVertexArrayEdgeFlagOffsetEXT",
"glVertexArrayElementBuffer",
"glVertexArrayFogCoordOffsetEXT",
"glVertexArrayIndexOffsetEXT",
"glVertexArrayMultiTexCoordOffsetEXT",
"glVertexArrayNormalOffsetEXT",
"glVertexArraySecondaryColorOffsetEXT",
"glVertexArrayTexCoordOffsetEXT",
"glVertexArrayVertexAttribBindingEXT",
"glVertexArrayVertexAttribDivisorEXT",
"glVertexArrayVertexAttribFormatEXT",
"glVertexArrayVertexAttribIFormatEXT",
"glVertexArrayVertexAttribIOffsetEXT",
"glVertexArrayVertexAttribLFormatEXT",
"glVertexArrayVertexAttribLOffsetEXT",
"glVertexArrayVertexAttribOffsetEXT",
"glVertexArrayVertexBindingDivisorEXT",
"glVertexArrayVertexBuffer",
"glVertexArrayVertexBuffers",
"glVertexArrayVertexOffsetEXT",
"glVertexAttrib1d",
"glVertexAttrib1dv",
"glVertexAttrib1f",
"glVertexAttrib1fv",
"glVertexAttrib1s",
"glVertexAttrib1sv",
"glVertexAttrib2d",
"glVertexAttrib2dv",
"glVertexAttrib2f",
"glVertexAttrib2fv",
"glVertexAttrib2s",
"glVertexAttrib2sv",
"glVertexAttrib3d",
"glVertexAttrib3dv",
"glVertexAttrib3f",
"glVertexAttrib3fv",
"glVertexAttrib3s",
"glVertexAttrib3sv",
"glVertexAttrib4Nbv",
"glVertexAttrib4Niv",
"glVertexAttrib4Nsv",
"glVertexAttrib4Nub",
"glVertexAttrib4Nubv",
"glVertexAttrib4Nuiv",
"glVertexAttrib4Nusv",
"glVertexAttrib4bv",
"glVertexAttrib4d",
"glVertexAttrib4dv",
"glVertexAttrib4f",
"glVertexAttrib4fv",
"glVertexAttrib4iv",
"glVertexAttrib4s",
"glVertexAttrib4sv",
"glVertexAttrib4ubv",
"glVertexAttrib4uiv",
"glVertexAttrib4usv",
"glVertexAttribBinding",
"glVertexAttribDivisor",
"glVertexAttribDivisorARB",
"glVertexAttribFormat",
"glVertexAttribFormatNV",
"glVertexAttribI1i",
"glVertexAttribI1iv",
"glVertexAttribI1ui",
"glVertexAttribI1uiv",
"glVertexAttribI2i",
"glVertexAttribI2iv",
"glVertexAttribI2ui",
"glVertexAttribI2uiv",
"glVertexAttribI3i",
"glVertexAttribI3iv",
"glVertexAttribI3ui",
"glVertexAttribI3uiv",
"glVertexAttribI4bv",
"glVertexAttribI4i",
"glVertexAttribI4iv",
"glVertexAttribI4sv",
"glVertexAttribI4ubv",
"glVertexAttribI4ui",
"glVertexAttribI4uiv",
"glVertexAttribI4usv",
"glVertexAttribIFormat",
"glVertexAttribIFormatNV",
"glVertexAttribIPointer",
"glVertexAttribL1d",
"glVertexAttribL1dv",
"glVertexAttribL1i64NV",
"glVertexAttribL1i64vNV",
"glVertexAttribL1ui64ARB",
"glVertexAttribL1ui64NV",
"glVertexAttribL1ui64vARB",
"glVertexAttribL1ui64vNV",
"glVertexAttribL2d",
"glVertexAttribL2dv",
"glVertexAttribL2i64NV",
"glVertexAttribL2i64vNV",
"glVertexAttribL2ui64NV",
"glVertexAttribL2ui64vNV",
"glVertexAttribL3d",
"glVertexAttribL3dv",
"glVertexAttribL3i64NV",
"glVertexAttribL3i64vNV",
"glVertexAttribL3ui64NV",
"glVertexAttribL3ui64vNV",
"glVertexAttribL4d",
"glVertexAttribL4dv",
"glVertexAttribL4i64NV",
"glVertexAttribL4i64vNV",
"glVertexAttribL4ui64NV",
"glVertexAttribL4ui64vNV",
"glVertexAttribLFormat",
"glVertexAttribLFormatNV",
"glVertexAttribLPointer",
"glVertexAttribP1ui",
"glVertexAttribP1uiv",
"glVertexAttribP2ui",
"glVertexAttribP2uiv",
"glVertexAttribP3ui",
"glVertexAttribP3uiv",
"glVertexAttribP4ui",
"glVertexAttribP4uiv",
"glVertexAttribPointer",
"glVertexBindingDivisor",
"glVertexFormatNV",
"glViewport",
"glViewportArrayv",
"glViewportIndexedf",
"glViewportIndexedfv",
"glViewportPositionWScaleNV",
"glViewportSwizzleNV",
"glWaitSync",
"glWaitVkSemaphoreNV",
"glWeightPathsNV",
"glWindowRectanglesEXT",
};
union GL3WProcs gl3wProcs;
static void load_procs(GL3WGetProcAddressProc proc)
{
size_t i;
for (i = 0; i < ARRAY_SIZE(proc_names); i++)
gl3wProcs.ptr[i] = proc(proc_names[i]);
}