33 lines
1.2 KiB
Bash
Executable File
33 lines
1.2 KiB
Bash
Executable File
#!/usr/bin/env bash
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BASEDIR=$(dirname "$0")
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TARGETDIR="$BASEDIR/../content/shaders"
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GLSL=${GLSL:="glslc"}
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rm $TARGETDIR/*.spv
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# Tris
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$GLSL $BASEDIR/Tris.vert -o $TARGETDIR/Tris.vs.spv
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$GLSL $BASEDIR/Tris.frag -o $TARGETDIR/Tris.fs.spv
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$GLSL $BASEDIR/Tris.vert $BASEDIR/Tris.frag -o $TARGETDIR/Tris.spv
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# Color
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$GLSL $BASEDIR/Color.vert -o $TARGETDIR/Color.vs.spv
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$GLSL $BASEDIR/Color.frag -o $TARGETDIR/Color.fs.spv
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# Sky
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$GLSL $BASEDIR/Sky.vert -o $TARGETDIR/Sky.vs.spv
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$GLSL $BASEDIR/Sky.frag -o $TARGETDIR/Sky.fs.spv
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# Voxel
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$GLSL $BASEDIR/Voxel.vert -o $TARGETDIR/Voxel.vs.spv
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$GLSL $BASEDIR/Voxel.frag -o $TARGETDIR/Voxel.fs.spv
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$GLSL $BASEDIR/Voxel.vert -DINSTANCED -o $TARGETDIR/Voxel.vs.ins.spv
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$GLSL $BASEDIR/Voxel.frag -DINSTANCED -o $TARGETDIR/Voxel.fs.ins.spv
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$GLSL $BASEDIR/Voxel.vert -DGEOMETRY -o $TARGETDIR/Voxel.vs.geo.spv
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$GLSL $BASEDIR/Voxel.geom -DGEOMETRY -o $TARGETDIR/Voxel.gs.geo.spv
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$GLSL $BASEDIR/Voxel.frag -DGEOMETRY -o $TARGETDIR/Voxel.fs.geo.spv
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$GLSL $BASEDIR/Voxel.vert -DGEOMETRY -DINSTANCED -o $TARGETDIR/Voxel.vs.geo.ins.spv
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$GLSL $BASEDIR/Voxel.geom -DGEOMETRY -DINSTANCED -o $TARGETDIR/Voxel.gs.geo.ins.spv
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$GLSL $BASEDIR/Voxel.frag -DGEOMETRY -DINSTANCED -o $TARGETDIR/Voxel.fs.geo.ins.spv |