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Univerxel/docs/api/render.rst

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Networking
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Univerxel supports 2 render pipelines: OpenGL and Vulkan.
Driver is selected automatically at startup depending on system capabilities.
Vulkan implementation still work in progress and not so performant.
.. doxygennamespace:: render
World rendering uses Dual Contouring algorithm with embedded material selection.
.. doxygennamespace:: contouring
.. doxygennamespace:: dualmc