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Univerxel/src/client/world/DistantUniverse.cpp

459 lines
19 KiB
C++

#include "DistantUniverse.hpp"
#include <Tracy.hpp>
#include "Area.hpp"
#include "../contouring/Abstract.hpp"
#include "../../core/world/raycast.hpp"
#include "../../core/world/iterators.hpp"
#include "../../core/net/io.hpp"
#include "../../core/utils/logger.hpp"
#include "Chunk.hpp"
using namespace world::client;
DistantUniverse::DistantUniverse(const connection& ct, const Universe::options& opt, const std::string& contouring):
Universe(contouring), options(opt), serverDistance(0),
peer(ct, [&](const data::out_view& buf, net::PacketFlags flags){ return onPacket(buf, flags); }) { }
DistantUniverse::~DistantUniverse() { }
void DistantUniverse::update(voxel_pos pos, float deltaTime) {
const auto cur_chunk = glm::divide(pos);
const auto chunkChange = cur_chunk != last_chunk;
last_chunk = cur_chunk;
{ //NOTE: triggers onPacket
ZoneScopedN("Pull");
peer.pull();
}
{ // Update alive areas
ZoneScopedN("World");
for (auto& area: areas) {
ZoneScopedN("Area");
const bool chunkChangeArea = (false && area.second->move(glm::vec3(deltaTime))) || chunkChange; // TODO: area.velocity
const chunk_pos diff = glm::divide(pos - area.second->getOffset().as_voxel());
auto &chunks = area.second->setChunks();
if (glm::length2(diff) <= glm::pow2(options.keepDistance + area.second->getChunks().getRadius())) {
ZoneScopedN("Alive");
auto it_c = chunks.begin();
while (it_c != chunks.end()) {
if (glm::length2(diff - it_c->first) > glm::pow2(options.keepDistance)) {
it_c = chunks.erase(it_c);
} else {
if(const auto neighbors = std::dynamic_pointer_cast<Chunk>(it_c->second)->update(deltaTime, true /*MAYBE: random update*/)) {
contouring->onUpdate(std::make_pair(area.first, it_c->first), diff, chunks, neighbors.value());
}
++it_c;
}
}
//FIXME: Produce important duplicated (chunkChangeArea)
//MAYBE: if dist to unloaded chunk < X
if (chunkChangeArea || mayQueryChunks) { // Request missing chunks
ZoneScopedN("Missing");
std::vector<chunk_pos> missingChunks;
std::vector<region_pos> missingRegions;
std::vector<long> missingDist;
const auto cl_area = std::dynamic_pointer_cast<Area>(area.second);
//TODO: use easy sphere fill
const int queryDistance = std::min(options.loadDistance, serverDistance);
for (int x = -queryDistance; x <= queryDistance; x++) {
for (int y = -queryDistance; y <= queryDistance; y++) {
for (int z = -queryDistance; z <= queryDistance; z++) {
const auto dist2 = x * x + y * y + z * z;
const auto p = diff + chunk_pos(x, y, z);
if (dist2 <= queryDistance * queryDistance && chunks.inRange(p)) {
if (auto it = chunks.find(p); it != chunks.end() &&
std::dynamic_pointer_cast<Chunk>(it->second)->isTrusted(options.trustMajorant))
//TODO: config accept perfect average
{
contouring->onNotify(std::make_pair(area.first, p), diff, chunks);
continue;
}
const auto rcPos = glm::split(p);
if(auto it_r = cl_area->regionCache.find(rcPos.first); it_r != cl_area->regionCache.end()) {
if (auto it_rc = it_r->second.find(rcPos.second); it_rc != it_r->second.end() && (it_rc->second.swap() || options.useAverages)) {
auto ck = std::make_shared<Chunk>(it_rc->second);
ck->invalidate(geometry::Faces::All);
chunks.emplace(p, std::dynamic_pointer_cast<world::Chunk>(ck));
contouring->onNotify(std::make_pair(area.first, p), diff, chunks);
if (ck->isTrusted(options.trustMajorant))
continue;
}
}
const region_pos rPos = glm::divide(p);
if (!cl_area->regionCache.contains(rPos)) {
cl_area->regionCache.emplace(rPos, 0);
missingRegions.push_back(rPos);
}
if (missingDist.size() >= net::MAX_PENDING_CHUNK_COUNT) {
if (dist2 > missingDist.front())
continue;
missingDist.erase(missingDist.begin());
missingChunks.erase(missingChunks.begin());
}
auto it = missingDist.begin();
auto itv = missingChunks.begin();
while (it != missingDist.end()) {
if (dist2 > *it)
break;
++it;
++itv;
}
missingDist.insert(it, dist2);
missingChunks.insert(itv, p);
}
}}}
if(!missingChunks.empty()) {
auto packet = net::PacketWriter(net::client_packet_type::MISSING_CHUNKS, sizeof(area_id) + missingChunks.size() * sizeof(chunk_pos));
packet.write(area.first);
packet.write(missingChunks.data(), missingChunks.size() * sizeof(chunk_pos));
peer.send(packet.finish());
}
if(!missingRegions.empty()) {
auto packet = net::PacketWriter(net::client_packet_type::MISSING_REGIONS, sizeof(area_id) + missingRegions.size() * sizeof(region_pos));
packet.write(area.first);
packet.write(missingRegions.data(), missingRegions.size() * sizeof(region_pos));
peer.send(packet.finish());
}
mayQueryChunks = false;
}
}
}
}
contouring->update(pos, areas);
}
bool DistantUniverse::onPacket(const data::out_view& buf, net::PacketFlags) {
using namespace net;
auto packet = PacketReader(buf);
server_packet_type type;
if(!packet.read(type)) {
LOG_D("Empty packet");
return true;
}
switch (type) {
case server_packet_type::QUIT: {
bool is_app = false;
is_app &= packet.read(is_app);
uint16_t reason = 0;
packet.read(reason);
if (is_app) {
LOG_E("Disconnected from server (" << reason << ')');
} else {
LOG_D("Connection lost (" << reason << ')');
}
break;
}
case server_packet_type::CAPABILITIES: {
packet.read(serverDistance);
auto predictable = false;
packet.read(predictable);
if (!predictable) {
options.editHandling = false;
options.editPrediction = false;
}
auto packet = PacketWriter(client_packet_type::CAPABILITIES, sizeof(bool));
packet.write(options.editHandling);
peer.send(packet.finish());
break;
}
case server_packet_type::COMPRESSION: {
const auto remain = packet.readAll();
dict.emplace(remain.data(), remain.size());
LOG_T("Compression dictionnary loaded");
mayQueryChunks = true;
break;
}
case server_packet_type::TELEPORT: {
voxel_pos pos;
if (packet.read(playerId) && packet.read(pos))
onTeleport(pos);
break;
}
case server_packet_type::MESSAGE: {
const auto remain = packet.readAll();
onMessage(std::string((const char*)remain.data(), remain.size()));
break;
}
case server_packet_type::AREAS: {
while(!packet.isFull()) {
area_id id;
world::Area::params p;
if(!packet.read(id) || !packet.read(p))
break;
if (auto it = areas.find(id); it != areas.end()) {
std::dynamic_pointer_cast<Area>(it->second)->update(p);
} else {
areas.emplace(id, std::make_shared<Area>(p));
}
}
break;
}
case server_packet_type::REGION: {
ZoneScopedN("Region");
area_<region_pos> pos;
if(!packet.read(pos))
break;
auto it = areas.find(pos.first);
if(it == areas.end()) {
LOG_W("Region area not found " << pos.first.index);
break;
}
auto area = std::dynamic_pointer_cast<world::client::Area>(it->second);
auto it_r = area->regionCache.find(pos.second);
if (it_r == area->regionCache.end()) {
it_r = area->regionCache.emplace(pos.second, 0).first;
}
// MAYBE: use Voxel swag bit to flag full void/air chunks to avoiding MISSING_CHUNKS
// MAYBE: then create virtual or non chunk of single material
ushort full = 0;
ushort total = 0;
while (!packet.isFull()) {
region_chunk_pos cpos;
Voxel voxel;
if (!packet.read(cpos) || !packet.read(voxel))
break;
it_r->second.insert_or_assign(cpos, voxel);
total++;
if (voxel.swap())
full++;
}
break;
}
case server_packet_type::CHUNK: {
ZoneScopedN("Chunk");
if (!dict.has_value())
break;
if (packet.isFull()) {
mayQueryChunks = true;
break;
}
area_<chunk_pos> pos;
if(!packet.read(pos))
break;
auto it = areas.find(pos.first);
if(it == areas.end()) {
LOG_W("Chunk area not found " << pos.first.index);
break;
}
if(!it->second->getChunks().inRange(pos.second)) {
LOG_W("Chunk out of area " << pos.first.index);
break;
}
std::vector<char> buffer;
if(auto err = dict.value().decompress(packet.readAll(), buffer)) {
LOG_E("Corrupted chunk packet " << err.value());
break;
}
data::vec_istream idata(buffer);
std::istream iss(&idata);
auto ck = std::make_shared<Chunk>(iss);
ck->invalidate(geometry::Faces::All);
auto ptr = std::dynamic_pointer_cast<world::Chunk>(ck);
auto &chunks = it->second->setChunks();
if (auto it_c = chunks.find(pos.second); it_c != chunks.end()) {
it_c->second = ptr;
} else {
chunks.emplace(pos.second, ptr);
}
break;
}
case server_packet_type::EDITS: {
ZoneScopedN("Edits");
if (!options.editHandling) {
LOG_W("Unhandled edit type");
break;
}
const auto fill = packet.read<action::FillShape>();
if (!fill)
break;
if(const auto it = areas.find(fill->pos.first); it != areas.end()) {
auto &chunks = it->second->setChunks();
auto iterator = world::iterator::Get(fill->shape, fill->radius);
world::iterator::pair point;
while (iterator->next(point)) {
const voxel_pos offset = point.first;
const auto split = glm::splitIdx(fill->pos.second + offset);
if(chunks.inRange(split.first)) {
if(const auto chunk = it->second->setChunks().findInRange(split.first)) {
auto ck = std::dynamic_pointer_cast<Chunk>(chunk.value());
auto prev = ck->get(split.second);
const auto next = prev.filled(fill->val, point.second);
const auto delay = glm::length2(offset) / fill->radius * .05f;
ck->apply(Chunk::Edit{split.second, next, delay});
}
}
}
}
break;
}
case server_packet_type::RAW_EDITS: {
ZoneScopedN("Raw Edits");
area_id id;
if(!packet.read(id))
break;
auto it = areas.find(id);
if(it == areas.end()) {
LOG_W("Edit area not found " << id.index);
break;
}
while(!packet.isFull()) {
chunk_pos pos = chunk_pos(INT_MAX);
packet.read(pos);
chunk_voxel_idx count = 0;
packet.read(count);
if (auto ptr = it->second->setChunks().findInRange(pos)) {
auto chunk = std::dynamic_pointer_cast<Chunk>(ptr.value());
for (auto i = 0; i < count && !packet.isFull(); i++) {
Chunk::Edit edit;
packet.read(edit);
chunk->apply(edit);
}
} else {
packet.skip(count * sizeof(Chunk::Edit));
}
}
break;
}
case server_packet_type::ENTITY_TYPES: {
entities.clear();
while(!packet.isFull()) {
size_t index;
glm::vec3 size;
glm::vec3 scale;
if(packet.read(index) && packet.read(size) && packet.read(scale)) {
entities.set_emplace(index, size, scale);
}
}
break;
}
case server_packet_type::ENTITIES: {
while(!packet.isFull()) {
size_t entity_idx;
size_t count;
if (!(packet.read(entity_idx) && packet.read(count)))
break;
if (auto entity = entities.get(entity_idx)) {
entity->instances.clear();
for (size_t i = 0; i < count && !packet.isFull(); i++) {
size_t idx;
glm::ifvec3 pos;
glm::vec3 vel;
if (packet.read(idx) && packet.read(pos) && packet.read(vel))
entity->instances.set_emplace(idx, Universe::Entity::Instance{pos, vel});
}
} else {
LOG_W("Unknown entity type " << entity_idx);
packet.skip(count * (sizeof(size_t) + sizeof(glm::ifvec3) + sizeof(glm::vec3)));
}
}
break;
}
default:
LOG_W("Bad packet from server");
break;
}
return true;
}
void DistantUniverse::emit(const action::packet &action) {
if(const auto move = std::get_if<action::Move>(&action)) {
peer.send(net::PacketWriter::Of(net::client_packet_type::MOVE, move->pos), net::client::queue::MOVE, 1);
} else if(const auto message = std::get_if<action::Message>(&action)) {
peer.send(net::PacketWriter::Of(net::client_packet_type::MESSAGE, message->text.data(), message->text.size()));
} else if(const auto fill = std::get_if<action::FillShape>(&action)) {
peer.send(net::PacketWriter::Of(net::client_packet_type::FILL_SHAPE, *fill));
if (options.editPrediction) {
ZoneScopedN("Fill");
const auto keepDelay = 10 + (peer.getRTT() / 20000.f); // 10s + 50RTT
if(const auto it = areas.find(fill->pos.first); it != areas.end()) {
auto &chunks = it->second->setChunks();
auto iterator = world::iterator::Get(fill->shape, fill->radius);
world::iterator::pair point;
while (iterator->next(point)) {
const voxel_pos offset = point.first;
const auto split = glm::splitIdx(fill->pos.second + offset);
if(chunks.inRange(split.first)) {
if(const auto chunk = it->second->setChunks().findInRange(split.first)) {
auto ck = std::dynamic_pointer_cast<Chunk>(chunk.value());
auto prev = ck->get(split.second);
const auto next = prev.filled(fill->val, point.second);
if(prev.value != next.value) {
const auto delay = glm::length2(offset) / fill->radius * .05f;
ck->addFutureEdit(Chunk::Edit{split.second, next, keepDelay - delay * 2}, delay);
}
}
}
}
}
}
} else {
LOG_W("Bad action " << action.index());
}
}
Universe::ray_result DistantUniverse::raycast(const geometry::Ray &ray) const {
return Raycast(ray, areas);
}
bool DistantUniverse::isAreaFree(const area_<voxel_pos> &pos, const geometry::Shape shape, const uint16_t radius) const {
if (const auto it = areas.find(pos.first); it != areas.end()) {
const auto center = pos.second + it->second->getOffset().as_voxel();
return !entities.contains([&](size_t, const Entity &entity) {
return entity.instances.contains([&](size_t, const Universe::Entity::Instance &inst) {
return geometry::InShape(shape, center, radius, inst.pos.as_voxel(), entity.size);
});
});
} else
return false;
}
void DistantUniverse::getEntitiesModels(const std::function<void(size_t, const std::vector<glm::mat4>&)>& call,
const std::optional<geometry::Frustum>& frustum, const glm::llvec3& offset, int density)
{
std::vector<glm::mat4> mats;
entities.iter([&](size_t eId, const Entity &entity) {
entity.instances.iter([&](size_t iId, const Universe::Entity::Instance &inst) {
if (eId == PLAYER_ENTITY_ID.index && iId == playerId)
return;
glm::mat4 tmp;
if (contouring::Abstract::CullEntity(tmp, entity.size, entity.scale, inst.pos, frustum, offset, density))
mats.push_back(tmp);
});
if(!mats.empty()) {
call(eId, mats);
mats.resize(0);
}
});
}