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# Milestones
2020-07-06 19:18:29 +00:00
## Hello screen again
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- [x] Extract OpenGL
- [x] Minimal Vulkan
- [x] ImGui
## Hello other
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- [~] Multiplayer
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- [~] Chat
- Private messages
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- [~] Authentication
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- [x] Compression
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- [ ] Encryption
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- [x] Embedded
- [x] Standalone
## Hello world
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- [~] Map stream
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- [ ] Modifications compression
- [ ] Local prediction
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- [ ] Contouring service
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- [~] Edit
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- [ ] More types
- [ ] Local prediction
- [~] Occlusion Culling
- [ ] Iterator ray
- [ ] Cast from chunk center
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- [ ] Transparency
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- [ ] Entities
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## Hello universe
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- [ ] Universe
- [ ] Galaxy
- [ ] Rotation
- [ ] Orbit system
- [ ] Gravity referential
- [ ] Better generation
- SIMD
- [ ] Dynamic SIMD libs
- [ ] FastNoiseSIMD / HastyNoise double precision
- [ ] https://github.com/Auburn/FastNoise2/releases
- [ ] Surface features
- [ ] Biomes
- https://imgur.com/kM8b5Zq
- https://imgur.com/a/bh2iy
- https://speciesdevblog.files.wordpress.com/2012/11/biomemap.png
- Curvature
2020-08-28 14:27:00 +00:00
- [~] CubeSphere
2020-08-14 16:56:28 +00:00
- [ ] Area corrected CubeSphere
- [ ] Corrected Normals
- [ ] Surface curvature
- [ ] Curvature avare frustum
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- [ ] Healpix
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## Hello industry
- [ ] Multiblock
## Hello darkness
- [ ] Slash screen
- [ ] QUIC protocal
2020-10-21 17:55:32 +00:00
- [ ] Use in memory protocol (to replace server_handle)
- [ ] Octree
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- [ ] Better Lod
- [ ] VK
- [ ] Pipeline recreate
- [ ] Pipeline cache
- [ ] Reuse descriptors
- [ ] Secondary buffers
- [ ] ECS
- [ ] Cross plateforme encoding
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- [ ] Config (yaml)
- [ ] HDR
- https://www.youtube.com/watch?v=iikdcAA7cww
- Toon shading
- Eye adaptation
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- [ ] Correct sRGB conversions
- [ ] Post processing
- https://learnopengl.com/Advanced-OpenGL/Anti-Aliasing
- Bloom
- [ ] Procedural Skybox
- [ ] Deferred
- [ ] Cascaded shadow maps
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- [ ] Ray Tracing