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Univerxel/TODO.md

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# Milestones
## Hello screen again
- [~] Extract OpenGL
- Rename Passes/Programs as Pipelines
- [~] Minimal Vulkan
- [ ] ImGui
- [ ] Config (yaml)
## Hello other
- [ ] Chat
- [~] Authentication
- [x] Compression
- [ ] Encryption
- [x] Embedded
- [x] Standalone
## Hello world
- [~] Map stream
- [ ] Contouring service
- [~] Edit
- Local prediction
- [~] Occlusion Culling
- [ ] Iterator ray
- [ ] Cast from chunk center
## Hello darkness
- [ ] ECS
- [ ] Area
- [ ] Rotation
- [~] CubeSphere
- [ ] Area corrected CubeSphere
- [ ] Corrected Normals
- [ ] Surface curvature
- [ ] Curvature avare frustum
- [ ] Healpix
- [ ] Surface features
- [ ] Biomes
- https://imgur.com/kM8b5Zq
- https://imgur.com/a/bh2iy
- https://speciesdevblog.files.wordpress.com/2012/11/biomemap.png
- [ ] Galaxy
- [ ] Dynamic SIMD libs
- [ ] FastNoiseSIMD / HastyNoise double precision
- [ ] Octree
- [ ] Cross plateforme encoding
- [ ] HDR
- https://www.youtube.com/watch?v=iikdcAA7cww
- Toon shading
- Eye adaptation
- [ ] Post processing
- https://learnopengl.com/Advanced-OpenGL/Anti-Aliasing
- Bloom
- [ ] Procedural Skybox
- [ ] Deferred
- [ ] Cascaded shadow maps
- [ ] Ray Tracing
- [ ] Transparency
- [ ] https://github.com/Auburn/FastNoise2/releases